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0
votes
Fixed

100% CPU usage for an extended period of time when importing an asset wi...

Texture

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Create a new project 2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is importe... Read more

0
votes
Fixed

RenderTexture wrap mode does nothing

Texture

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Nov 14, 2020

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Version/s:

RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 20... Read more

0
votes
Fixed

Crash in GetColorBlockColors when calling Texture2D.GetPixels32 for crun...

Texture

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Nov 16, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open user-submitted project (GetPixels32Crash.zip) 2. Attach the CrashScript.cs onto any GameObject 3. Enter Pl... Read more

1
votes
Fixed

"Unapplied import settings" pop-up is shown when deselecting an Asset wi...

Texture

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Nov 20, 2020

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Version/s: 2019.2.0a6, 2019.4.14f1c1, 2021.1

Reproduction steps: 1. Open the attached project "Case_1294009" 2. Remove "testImage.jpg" from the Assets folder 3. Focus the Editor... Read more

0
votes
Fixed

Can't select sRGB color format for Render Texture on HDRP project

Texture

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Nov 25, 2020

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Version/s: 2021.1.0a6

Tested on 2021.1.0a6 + HDRP 10.1 Steps to repro: 1) Start a new HDRP project (make a template or just import package) 2) Create a ... Read more

0
votes
Won't Fix

HDR cubemaps are not compressed when switching platforms, and changing L...

Texture

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Nov 09, 2021

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Version/s: 2022.1

Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed 2. Open "case1264654-BiRP-modified" pr... Read more

0
votes
Fixed

Unity crashes when forcing render texture to update before it being init...

Texture

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May 16, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. In the Hierarchy window, select Terrain GameObject 3... Read more

0
votes
Fixed

[Regression] Texture Preview looks brighter in Linear color space

Texture

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Sep 09, 2021

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Version/s: 2021.2, 2022.1

Steps: 1. Open attached project (20210909_tes.zip) 2. Open _Texture_PreviewThumbnail scene 3. Hit play 4. Observe GameView Expected... Read more

5
votes
Fixed

Materials applied to GameObjects at runtime from Resources/Addressables ...

Texture

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Dec 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1, 2021.2

How to reproduce: 1. Open the user's attached "U - Bugreport project.zip" project 2. Go to File -> Build And Run 3. Observe the Game... Read more

2
votes
Duplicate

Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reve...

Texture

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Dec 28, 2020

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Version/s: 2019.4.8f1, 2020.1.16f1, 2021.1.0a10

Steps to reproduce: 1. Create a new project 2. In project window hit Create -> Render Texture or Custom Render Texture 3. Change Col... Read more

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