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Unity crashes when forcing render texture to update before it being init...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. In the Hierarchy window, select Terrain GameObject 3... Read more
Texture Streaming not loading correct mips and not respecting QualitySet...
How to reproduce: 1. Open the attached '1254505.zip' project 2. Open 'SampleScene' Scene 3. Build for iOS and open the Xcode project... Read more
Command Buffer Blit between active Render Texture into BGRA32 Render Tex...
How to reproduce: 1. Open the attached 'RenderTextureBlit.zip' project 2. Open 'SampleScene' Scene 3. Select 'ScreenCapture' GameOb... Read more
Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps: 1. Open project "AssetTextureWrap.zip" 2. Open Scene "SampleScene" 3. Observe Scene view Expected result: Textu... Read more
Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...
Reproduction steps: 1. Open attached project "1317030.zip" 2. Click on "BaseGround1" in the Assets folder 3. In Inspector window, no... Read more
RenderTexture wrap mode does nothing
RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 20... Read more
Some Textures are not created when their formats are shown as supported ...
Reproduction steps: 1. Open attached project "1266102" 2. Open scene "SampleScene" 3. Enter Play Mode Expected result: All texture ... Read more
Transparent pixels are not returned when Texture2D GetPixels is called
How to reproduce: 1. Open attached project "GetPisxelBug.zip" and scene "scene" 2. Enter Play mode 3. In Hierarchy, select "rendere... Read more
"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...
How to reproduce: 1. Open project "My project (5).zip" 2. Create a Custom Render Texture (Assets>Create>Custom Render Texture) 3. Se... Read more
Texture 'Read/Write' option does not double the memory in Profiler
How to reproduce: 1. Open attached project "TextureReadWriteMemory.zip" and scene "test" 2. Open File -> Build Settings 3. Make sur... Read more
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