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8
votes
Fixed

The y is flipped when Texture2D.ReadPixels from source

Texture

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Nov 24, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “read_pixels_test.zip”2. Enter Play Mode Expected results: The third texture in the Ga... Read more

0
votes
Fixed

Texture Streaming not loading correct mips and not respecting QualitySet...

Texture

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Jun 10, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open the attached '1254505.zip' project2. Open 'SampleScene' Scene3. Build for iOS and open the Xcode project4. ... Read more

0
votes
Fixed

[Backport] Texture2D.Resize toggles GraphicsFormat each time it's called...

Texture

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May 27, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more

0
votes
Fixed

Repeat texture wrap mode set through TextureImporter in AssetPostProcess...

Texture

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Nov 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more

0
votes
Fixed

Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...

Texture

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Feb 23, 2021

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Version/s: 2020.2.0a11, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "1317030.zip"2. Click on "BaseGround1" in the Assets folder3. In Inspector window, notic... Read more

0
votes
Fixed

RenderTexture wrap mode does nothing

Texture

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Nov 14, 2020

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Version/s:

RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 202... Read more

0
votes
Fixed

Texture data has gamma applied when an HDR Cubemap Asset is set to forma...

Texture

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Jan 15, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more

0
votes
Fix In Review

[SECURITY] ALLOC_TEMP_MAIN leaks a persistent 4096-byte allocation when ...

Texture

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Jun 01, 2026

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Version/s: 6000.0.76f1, 6000.3.17f1, 6000.4.10f1, 6000.5.0b11, 6000.6.0a6

How to reproduce: Open the attached "IN-143974" project Open the "Testing" Scene Enter Play mode Press the Spacebar key Actual resul... Read more

3
votes
Fixed

[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...

Texture

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Jun 06, 2022

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Version/s: 2019.4.33f1, 2020.3.24f1, 2021.2.5f1, 2022.1.0b1, 2023.1.0a24, 2023.2.0a1

How to reproduce:1. Open the attached project ("PP Bug Report.zip")2. Build And Run on an iOS device Expected result: The Scene is r... Read more

0
votes
Fixed

Texture 'Read/Write' option does not double the memory in Profiler

Texture

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Jul 09, 2020

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Version/s: 2019.3.0f3, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TextureReadWriteMemory.zip" and scene "test"2. Open File -> Build Settings3. Make sure... Read more

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