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Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...
Reproduction steps:1. Open attached project "1317030.zip"2. Click on "BaseGround1" in the Assets folder3. In Inspector window, notic... Read more
Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more
[Documentation] Texture rendered at different fidelity with Particle Sys...
How to reproduce:1. Open the attached “IN-127332” project2. Open the “StreamingMipmapTestScene”3. Enter Play mode4. Click the “Use Q... Read more
Cubemap.CreateExternalTexture does not produce correct Cubemap when usin...
How to reproduce:1. Open 'SampleScene' from "CubemapNativeBugv2.zip"2. Build and run4. Press Enter/Return key5. Inspect the changes ... Read more
Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reve...
Steps to reproduce:1. Create a new project2. In project window hit Create -> Render Texture or Custom Render Texture3. Change Col... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps:1. Open the attached project "crunchTest"2. If the crash does not occur, reimport the file "Assets/1138973.jpg" R... Read more
RenderTexture wrap mode does nothing
RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 202... Read more
[Android] Artifacts appear in texture Preview Window on Android Platform...
Reproduction steps:1. Open the attached user's project "1054932 texture compression fallback.zip"2. Switch the Platform to Android3.... Read more
[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce:1. Open the attached project ("1363331_2021.2.0b11.zip")2. Right-click and Reimport "Skybox_Diff" Expected result: ... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project2. Project > right-click > C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow