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Huge memory allocations when TMP dynamically adds glyphs from AssetBundl...
Reproduction steps: Open the attached “IN-142708” project In Build settings, enable “Development build” Build and Run the Android Pl... Read more
Leading bracket is left behind on the previous line when text wraps in T...
How to reproduce: 1. Open the project “IN-103158_JapaneseKinsokuShori”2. In the Hierarchy, navigate to Canvas → Text (TMP)3. In the ... Read more
[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce:1. Open the “IN_76747” project2. Open the “SampleScene”3. In the Build Settings add opened scene and in the “Run De... Read more
[Android] TMP_InputField throws an exception upon Submit
see: https://unity.slack.com/archives/C06TQC5TK/p1685380002972049 Editing a textfield on Android and then submitting throws an excep... Read more
[TextMeshPro] Text's Auto Size property does not respect Size when place...
Reproduction steps:1. Open the attached “HLG_Bug.zip” project2. Open the “SampleScene”3. Expand the “Panel” GameObject (Canvas > ... Read more
TextMeshPro package throws multiple Shader errors when importing TMP Ess...
How to reproduce:1. Create a new project with any template2. Make sure the TextMeshPro package is added to the project (Window > ... Read more
Gaps between letters appear when using a font that should not contain ga...
How to reproduce:1. Open the user’s attached “TextMesh Pro Scaling Bug.zip” project2. In the Game window observe the text below the ... Read more
Help button leads to a missing documentation page when clicked on a TMP_...
How to reproduce: Open the attached "IN-145112_TMP.zip" project In the Project tab, Assets->TextMesh Pro-> Examples & Extr... Read more
Can not create new font when using TextMeshPro
Reproduction steps:1. Open the attached project “TextMeshProFont“2. Open the Fonts folder “Assets/TextMesh Pro/Fonts”3. Right-click ... Read more
Nullref in TMPro text on Standalone Build Shutdown
What happened Nullref in TMPro text on Standalone Build Shutdown How can we reproduce it using the example you attached Easy Way: Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled