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"TextElement.MeasureTextSize" returns incorrect Text size in a Text Field
How to reproduce:1. Open project “MeasureTextSizeIssue.zip”2. Open Menu > Bug > Search Toolbar3. Type in the Text Field until ... Read more
The selector disappears in the Project Window when selecting anything in...
Steps to reproduce:1. Open the attached “UnityToolsGitHub.zip” project2. Select any asset in the Project Window3. Observe that the s... Read more
“Glyph rendering has been aborted due to sampling point size” Log is pri...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
Unicode Character Error in console when browsing assets in Package Manager
Steps:1. Open new Unity project and create a standard 3d template2. Open Windows tab and click on Package Manager tab3. Go to My Ass... Read more
Some visual UI elements in the Reflection Probe component have regressed
Steps to reproduce: Open any existing project, or create a new one Create a Reflection Probe GameObject and select it Expected resul... Read more
Debug.Log empty string displays visual artifacts in Console when "Log En...
Reproduction steps:1. Open the attached “IN-108808.zip” project2. Open the “SampleScene”3. Open the Console Window4. Click on the th... Read more
TextField cursorIndex / selectionIndex are not set in time for Focus/Mou...
Summary:I have a TextField txtf with txtf.selectAllOnFocus = txtf.selectAllOnMouseUp = false. When the user clicks into the text fie... Read more
Adding a child VisualElement to a Label breaks the Label's world bounds
Reproduction steps: Open the user's attached project Enter Play mode and observe Game View Exit Play mode Select “UIDocument” GameOb... Read more
TextCore LineBreakingRule Reimplementation
when try to read a set of line breaking rules, textcore uses a hardcoded path to load the asset : [https://github.cds.internal.unity... Read more
Legacy Runtime Font displays Japanese characters as ◻︎◻︎◻︎◻︎
Reproduction steps:1. Open the attached project “ReproProject“2. Open the scene “Assets/Scenes/SampleScene.unity”3. Enter Play mode4... Read more
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