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Ping highlight text is misaligned with asset name when pinging a prefab ...
Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, create a Cube GameObject Drag it to the Proje... Read more
Font Engine Layout Tables memory increases when repeatedly entering Play...
Reproduction steps:1. Open the attached “BugFontTables.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Open Window... Read more
NullReferenceException is thrown when resizing a text element in the UI ...
How to reproduce:1. Open the attached “IN-139198“ project2. Open the “TestLayout“ Visual Tree Asset (Assets/_Test/)3. In the UI Buil... Read more
Font Asset's Face Info label overlaps with Show Obsolete Properties and ...
Steps to reproduce: Open the attached project Select the SairaStencil-Italic-VariableFont_wdth,wght SDF font asset In the Inspector ... Read more
Synthetic bold dilation is applied when a bold font asset is resolved th...
How to reproduce:1. Open the attached “IN-141429” project2. Open the scene “SampleScene”3. Observe the Game view Actual result: Glyp... Read more
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