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0
votes
Fixed

Ping highlight text is misaligned with asset name when pinging a prefab ...

Text (TextCore)

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Apr 01, 2026

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Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, create a Cube GameObject Drag it to the Proje... Read more

3
votes
Fixed

Font Engine Layout Tables memory increases when repeatedly entering Play...

Text (TextCore)

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Apr 15, 2026

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Version/s: 6000.0.73f1, 6000.3.13f1, 6000.4.2f1, 6000.5.0b3, 6000.6.0a2

Reproduction steps:1. Open the attached “BugFontTables.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Open Window... Read more

0
votes
Fixed

NullReferenceException is thrown when resizing a text element in the UI ...

Text (TextCore)

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Apr 15, 2026

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Version/s: 6000.3.13f1, 6000.4.2f1, 6000.5.0b3, 6000.6.0a4

How to reproduce:1. Open the attached “IN-139198“ project2. Open the “TestLayout“ Visual Tree Asset (Assets/_Test/)3. In the UI Buil... Read more

0
votes
Won't Fix

Font Asset's Face Info label overlaps with Show Obsolete Properties and ...

Text (TextCore)

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Apr 17, 2026

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Version/s: 2022.3.74f1, 6000.0.71f1, 6000.3.13f1, 6000.4.3f1, 6000.5.0b3, 6000.6.0a3

Steps to reproduce: Open the attached project Select the SairaStencil-Italic-VariableFont_wdth,wght SDF font asset In the Inspector ... Read more

0
votes
Active

Synthetic bold dilation is applied when a bold font asset is resolved th...

Text (TextCore)

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May 06, 2026

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Version/s: 6000.0.74f1, 6000.3.15f1, 6000.4.6f1, 6000.5.0b6, 6000.6.0a5

How to reproduce:1. Open the attached “IN-141429” project2. Open the scene “SampleScene”3. Observe the Game view Actual result: Glyp... Read more

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