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Crash on tt_cmap4_char_map_binary when rebuilding Library folder
How to reproduce: 1. Open the attached ”1328789_CrashRepro” project Expected result: Project opens Actual result: Project crashes ... Read more
[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce: 1. Download and open the project "text_preset.zip" 2. Check if the default Text Preset is set to "PixelFont" (Ed... Read more
[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...
How to reproduce it: 1. Open the attached project "1324096.zip" 2. Load the "Map 1" Scene 3. Save the Scene by clicking the Menu Bar... Read more
Text is blurry when rendered with TextMeshPro Component but is clear wit...
How to reproduce: 1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project 2. Open the "arena" Scene 3. Enter Play Mode... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce: 1. Open the attached project 2. Click File > Build Settings 3. Build the project Expected result: The game builds... Read more
[Text] Windows Failed to load on enabling 'UI Toolkit Live Reload' optio...
From 'Text' windows, when 'Font Asset Creator' or 'Sprite Importer' window is opened then on enabling 'UI Toolkit Live Reload' optio... Read more
Newly made projects don't start with Text Mesh Pro latest verified version
To repro: - Start a new project with the latest 2020.2 - Go to Package Manager - Notice that the TMP package already need to be upda... Read more
Text from edited prefab's component does not account for bold style when...
Reproduction steps: 1. Open attached project "TextPosition.zip" and scene "SampleScene" 2. In Hierarchy window, select Canvas/Edited... Read more
[IMGUI] Reset Functionality doesn't work for Custom Font Asset
Reset Functionality doesn't work for Following Properties under Custom Font Asset 1) Default Material 2) Character Spacing 3) Charac... Read more
Changes to TextMesh.color can be rendered a frame too early
How to reproduce: 1. Open the attached TimingTextBug2019.zip project 2. Enter the Play mode and inspect the Game view 3. If the iss... Read more
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