Search Issue Tracker
0
votes
Fixed
The Editor start performing very poorly when editing the Terrain heightm...
Steps to reproduce:1. Open the attached project “IN-138905”2. In the Project window, open “Assets” → “Scenes” → “SampleScene”3. In t... Read more
0
votes
Active
“AssertionException” error and memory leak warnings are thrown when togg...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Tree GameObject (3D Object > Tree) Se... Read more
0
votes
Active
“TerrainLit” is available as a Material option in UI Shader Graph's Grap...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Create UI Shader Graph and open it (Create > Shader ... Read more
0
votes
Active
Wrong range is displayed in a 'resolutionPerPatch is clamped to the rang...
Steps to reproduce: Create and open a new project Create a new Terrain GameObject, and select it Open the Terrain Settings panel in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12