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0
votes
Not Reproducible

Shader compilation errors with the NFAA antialiasing effect

Standard Assets

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Apr 01, 2015

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Version/s: 5.0.0p3

The NFAA antialiasing effect in the standard assets requires Shader Model 3.0. However, it lacks a proper shader target declaration ... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more

2
votes
Fixed

[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...

Standard Assets

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project 2. Import the Effects Standard Asset 3. Attach a Bloom component to the Main Camera - Note... Read more

0
votes
By Design

[ImageEffects] Tonemapping is active in both Scene and Game views when H...

Standard Assets

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Feb 23, 2015

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Version/s: 5.0.0f3

How to reproduce: 1. Open a new project 2. Import the Effects Standard Asset 3. Create a game object that would be visible in the s... Read more

0
votes
By Design

Entering playmode clears the texture from color correction lookup image ...

Standard Assets

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Feb 22, 2015

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Version/s:

Assign a texture to the image effect ColorCorrectionLookup from Standard Assets in edit mode. Hit play. Texture clears and the effec... Read more

0
votes
Fixed

Standard Assets 2d Scene's left joystick gets pushed into corner after u...

Standard Assets

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce: 1) Open example project 2) Open Sample Scenes/Scenes/2d.unity 3) Play it 4) Try dragging left joystick to move. When r... Read more

0
votes
Not Reproducible

[Environment] Water reflections are incorrect (displaced) in WebGL

Standard Assets

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Feb 05, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open project (from the Cloud) 2. Open scene Draft.unity 3. Play scene - Note how nothing seems out of the ord... Read more

0
votes
Fixed

[ImageEffects]Setting Edge Detection to Triangle Luminance mode causes N...

Standard Assets

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Feb 06, 2015

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Version/s: 5.0.0f1

Steps to reproduce this issue: 1. Open 'EdgeDetectionBug' project 2. Open 'scene' 3. Select Main Camera 4. It has Edge Detection sc... Read more

2
votes
Fixed

[ImageEffects] Access Specifier on FishEye Image Effect Wrong

Standard Assets

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Feb 06, 2015

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Version/s: 5.0.0b22

FishEye Standard Asset Image Effect class is not marked public. It cannot be referenced in user scripts as supplied 1. Open attache... Read more

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