Search Issue Tracker
0
votes
Fixed
Speedtree assets are reimported when refocusing on the Unity Editor
How to reproduce: 1. Open the attached project "PrefabBugRepro.zip" 2. Focus away from the Unity Editor by left-clicking another pro... Read more
0
votes
Not Reproducible
SpeedTree object Creates a ghost folder or completely Freezes the Editor...
Does no longer reproduce with 2019.3.0a9 and above How to reproduce: 1. Create a new project 2. Import the attached SpeedTree folde... Read more
1
votes
Fixed
Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode
How to reproduce: 1. Open the "Tree_Crash.zip" project 2. Open the "Scene.unity" scene 3. Open the "Tree" prefab 4. Enter Play Mode ... Read more
0
votes
Won't Fix
Speedtree Billboard rendering makes billboards Stretch and Flicker on th...
How to reproduce: 1. Open the User attached project named "brokenTreeRendering" 2. Open the brokenTrees scene 3. Move around the Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen