Search Issue Tracker
[SpeedTree] Speedtrees change their scale when zooming in/out
Steps to repro: 1. Open attached project and 'TestScene'; 2. Select 'Main Camera' gameobject; 3. Drag camera's X transform position... Read more
[Speed Tree]Assertion failed error appears when the user stops play mode...
Assertion failed error appears when the user exits the play mode when billboard renderer component is attached to a speed tree and p... Read more
Crash when entering play mode with non-applied SpeedTree LOD Scale settings
Crash on modifying SpeedTree LOD scale Steps to repro: 1. Open attached project > Project Window > Open "SpeedTreeCustomizationMain... Read more
SSAO in Forward rendering does not use Cutout from Shader
To reproduce: 1. Open Unity, create a new project and open it 2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached 3... Read more
Speedtree can't be affect by wind with shadows only setup
How to reproduce: 1. Download attached project file and open "ShadowsOnlyIssue" Scene 2. Press Play Actual result: Speedtree with s... Read more
[WindZone][Editor] Typo in Wind Zone's Pulse Magnitude tooltip
Steps to repro: 1. Open attached project and 't1' scene; 2. Select WindZone gameobject in the Hierachy; 3. In the Inspector hover o... Read more
SpeedTree object is not connected to it's shadow
Reproduction steps: 1. Download project "SMALL_SpeedTreeGrass.zip" and open in Unity 2. Open scene "1" Expected: there should be no... Read more
[Regression][UI] WindZone's mode is displayed as text field instead of d...
Steps to repro: 1. Open attached project and 'test' scene; 2. Select WindZone gameobject in the Hierarchy; 3. Observe Mode field in... Read more
[Regression] SpeedTree preview is not displayed/messed up when multisele...
Steps to repro: 1. Open attached project; 2. Go to Project folder; 3. Multiselect 4 .spm tree prefabs; 4. Observe preview rendering... Read more
Windzone's turbulence and pulse parameters have no effect on wind animation
Steps to repro: 1. Open attached project and 't1' scene; 2. Enter Play mode; 3. Select WindZone gameobject in the Hierarchy; 4. Inp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type