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0
votes
Fixed

Particle batching broken when using a Default Particle System

Shuriken

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May 19, 2017

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Version/s:

1) Add 2 particle systems 1b) Ensure both systems have different world positions 2) Make sure the game camera can see them both 3) P... Read more

0
votes
Duplicate

Trail gets fractured when an object with a Trail Renderer Component move...

Shuriken

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May 22, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Open the attached Unity project "BugsReportLab.zip" 2. Open "Main" scene 3. Click on AnchorWorldContainer --> Machi... Read more

0
votes
Duplicate

Line Renderer breaks when there 3 or more elements

Shuriken

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May 31, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached Unity project "LineRenderer.zip" 2. Open "test" scene 3. Observe GameObject Expected result: The obj... Read more

0
votes
By Design

Particles Mesh creates artifacts with random Start Rotation

Shuriken

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open Unity and create a new project 2. Create Particle system 3. Set Start Rotation between two constants - from 0... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Create new project. 2. Create Particle System. 3. Enable "Force over Lifetime" module. 4. Set "Force over Lifetime"... Read more

0
votes
By Design

Particles are not batched together, when their Render Mode is set to Mesh

Shuriken

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Jun 26, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open attached project "VFXBatchingBroken.zip". 2. Open and play "TestScene". 3. Open Stats, to see Batches. (should... Read more

0
votes
Fixed

[Collision Module] The translate/rotate plane controls no longer work in...

Shuriken

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Jul 10, 2017

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Version/s: 2017.1.0f3

Repro steps: 1. Open Scene1 from the attached project. 2. Select the Particle System from the hierarchy 3. Open the Collision Modul... Read more

0
votes
Duplicate

Importing the Particle System prefab, Emission settings are not imported

Shuriken

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Jul 10, 2017

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Version/s: 2017.2.0b2

Reproduction steps: 1. Open the new project; 2. Import the attached prefab; 3. Set some settings in Particle System -> Emission; 4. ... Read more

0
votes
By Design

ParticleSystem.sharedMaterials returns an additional null material

Shuriken

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Jul 12, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open user attached project (ParticleSharedMaterialsBug) 2. Open ParticleMaterialsTest.unity scene 3. Play the... Read more

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