Search Issue Tracker
Light components do not respect the scene visibility flag
Some lighting components still render when the GameObject is set to not be visible in the Scene Read more
Shadows are not rendered in the Player
How to reproduce:1. Open the user-attached project “Test”2. Click Build And Run3. In the Player, click “Play Game” and select any le... Read more
[macOS] SkyManager Graphics error when building Addressables in nographi...
How to reproduce:1. Download and unzip the attached project "Minimal_repro.zip"2. Build addressables in nographics mode by running t... Read more
Shadow artifacts around edges when under certain light angles
Reproduction steps:1. Open the “ShadowIssueStripped“ project2. Open the “Sample” scene3. Observe the cube in the Scene/Game view Exp... Read more
Material becomes transparent when it's away from a light source
Reproduction steps:1. Open the attached "repro_IN-48188.zip" project2. Enter the Play Mode3. Pick up the candle on the ground to see... Read more
"Shader Standard" errors in Player when "Strict shader variant matching"...
Reproduction steps:1. Open the “SSVM_Stripped“ project2. Open the “Sample” scene3. Enable Development Build in Build Settings4. Buil... Read more
Lights don't cast shadows by default
How to reproduce:1. Open any project2. Right-click in Hierarchy > Light > Point Light3. Observe shadows Expected result: Hard ... Read more
[Silicon] Silent crash when generating lighting
Reproduction steps:1. Open the attached project “LightCrash”2. Go to Window > Rendering > Lighting3. Press “Generate Lighting”... Read more
Environment lighting doesn't work when the source is a Skybox from an ad...
Reproduction steps:1. Open project “BugReport.zip”2. Open “TestScene”3. Enter Play mode4. Press each of the “Load … Scene” buttons t... Read more
Mesh shadow is wrong when using Alpha Clipping in Shader Graph compared ...
How to reproduce:1. Open the attached project "2022.3 URP.zip"2. Switch to Shadowmask Shading Mode in the Scene view Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player fails to launch on iOS when using Shader Variant Collections
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message