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"Compile and show code" dropdown freezes the Editor for a long time
How to reproduce:1. Create a new Unity project 2. In the Project window, right-click -> Create -> Shader Graph -> Any Shade... Read more
Warning icon is cut off and misplaced in Inspector when selecting a Shad...
Steps to reproduce: Create a new 3D URP project Import the attached "ProbeVolumeDebug.shader" shader into project Go to Window > ... Read more
Shader variants are stripped when they are not used during Player building
How to reproduce: Open the attached “IN-144771_shader_variant_stripping_with_keep_all” project “Build and Run” (File > Build prof... Read more
Shader Compiler IPC Exception and Editor Crash on AMD 9000-X3D CPU series
Steps to reproduce the IPC Exception:1. Open the attached project "project.zip"2. Build for Windows using the Build Profiles, or you... Read more
Undo/Redo doesn't undo/redo Keyword Declaration Overrides changes in Pro...
Steps to reproduce: Create and open a new project Open Edit -> Project Settings -> Graphics In "Keyword Declaration Overrides"... Read more
Reordering Keyword Declaration Overrides does not trigger the unsaved ch...
*{}Steps to reproduce{*}:* Create and open a new project Open Edit -> Project Settings -> Graphics Add two Keyword Declaration... Read more
"ArgumentOutOfRangeException" is thrown removing a Keyword Declaration O...
Steps to reproduce: Create and open a new project Open Project Settings -> Graphics -> Shaders Add a new Keyword Declaration O... Read more
"NullReferenceException" is thrown when applying or reverting Shader Bui...
Steps to reproduce: Create and open a new project Open Project Settings -> Graphics -> Shaders Add a new Keyword Declaration O... Read more
Stale Unity 2019.4.41f1 shaders persist in builds when upgrading a proje...
Reproduction steps:1. Create and open a new 3D project using Unity 2019.4.41f12. Open the Build Settings window (File > Build Set... Read more
Shader Inspector "Compile and show code" popup clips menu item text and ...
Steps to reproduce: Create a new 3D URP project Right-click in Project window > Create > Shader Graph > URP > Lit Shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
- Meshes created via InstantiateAsync render at the spawn position when GPU Resident Drawer is enabled