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0
votes
Fixed

Subasset ordering changes in version control when removing and re-adding...

Serialization

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Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "SubAssetOrder.zip" 2. Add project to GitHub Desktop or another similar tool 3. Selec... Read more

2
votes
Fixed

[SerializeReference] Assets lose its Data when a Class name is changed

Serialization

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Aug 31, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Download attached "SerializeReference.zip" project and open in Unity 2. Select "New Some Thing" gameObject in the ... Read more

1
votes
Fixed

JsonUtility.ToJson() modifies its input parameters

Serialization

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Aug 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip) 2. Open Test Runner 3. Run all EditMode tests 4. Observe t... Read more

1
votes
By Design

Unable to serialize some of Unity's formats to Json with EditorJsonUtili...

Serialization

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Oct 17, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Download and open the attached project 2. Open Window-->Editor Tests Runner 3. Click "Run All" Expected resu... Read more

2
votes
Fixed

Instantiate / CreatePrefab does not fully deserialize an object before O...

Serialization

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Oct 05, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project 2. Select OriginalObject in the hierarchy window 3. Click on any boolean c... Read more

0
votes
By Design

[Json]JsonUtility.ToJson() does not return data of class inside DLL in J...

Serialization

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project. 2. Open script named "Test". 3. Notice that Start() method is trying to return data of... Read more

0
votes
By Design

[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not a...

Serialization

-

Apr 28, 2016

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Version/s: 5.4.0b17

[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not allowed to be called from a ScriptableObject constructor" 1.... Read more

0
votes
Fixed

Unity leaks memory/crashes when trying to open a project with a broken a...

Serialization

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Dec 28, 2020

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Version/s: 2019.4.9f1, 2020.1.15f1, 2020.2.0a21, 2021.1

Reproduction steps: 1. Open the attached "BrokenAssetMemory.zip" project 2. Open it from Unity hub Expected result: Project opens A... Read more

0
votes
Fixed

Declaration of a variable with data type 'byte' appear as a Boolean

Serialization

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Oct 04, 2011

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Version/s: 3.4.1f5

- Attached the ByteInEditor script to a GameObject - Select the object and look at the Inspector - The byte type variable shows up w... Read more

0
votes
Fixed

Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...

Serialization

-

Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1

Reproduction steps: 1. Open the user's attached project 2. Open scene "Level1" 3. Set GameObject "" to active Expected result: Game... Read more

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