Search Issue Tracker
Crash on UnityObjectToString(Object*) when an object has a field with a ...
How to reproduce:1. Open the “IN-109521“ project2. Open File > Build Profiles3. Build and Run4. Observe the build crash Reproduci... Read more
SerializeReference does not update references when the generic field typ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open TestBehavior.... Read more
Crash on buffer_add_value_full when hovering over SerializedProperty.box...
How to Reproduce:1. Open the attached “IN-111453” project2. Open the “SampleScene”3. In the Hierarchy, select the “CrashBehaviour” G... Read more
Duplicated items across all SerializedProperties when inserting a new el...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select the “Tester... Read more
Crash on Object::IncrementPersistentDirtyIndex when reconnecting a speci...
How to reproduce:1. Open the attached “IN-123610.zip” project2. Open the “SampleScene”3. Right click the “Enviro 3” GameObject and s... Read more
Crash on UnityYAML::Read::ParsePlainScalar when opening a specific project
How to reproduce:1. Open the attached “IN-123034” project2. Observe the crash Reproducible with: 6000.2.0a4, 6000.2.11f1, 6000.3.0b9... Read more
"Type Mismatch" is shown instead of the Monobehavior reference when it i...
How to reproduce: Create and open a new project Import the “SOReferenceBug.unitypackage” package into the Project tab Open the “Foob... Read more
Errors are thrown for lists and arrays in build using IL2CPP when data c...
How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more
SerializationUtility.GetManagedReferencesWithMissingTypes() don't return...
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. In Hierarchy, clic... Read more
Crash on IterateTypeTreeEx<IterateTypeTreeFunctorAdaptor<CollectExternal...
How to reproduce:1. Open the attached “IN-124707” project2. Navigate to Assets > CartoonTracksPack1 > Track1 > Prefabs >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [AI Assistant] UI Overlap: Permission dropdown menu persists and obstructs "Allow" / "Deny" buttons in AI Assistant window
- Dragging an object under another to set it as the child will rename the parent object if we trigger a rename and start dragging immediately
- UITK WorldSpace ScrollView behaviour on Mobile
- [VisionPro] WebCamTexture fails to capture Persona stream frames
- Some shader variants are not collected when tracing with GraphicsStateCollection