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"Type Mismatch" is shown instead of the Monobehavior reference when it i...
How to reproduce: Create and open a new project Import the “SOReferenceBug.unitypackage” package into the Project tab Open the “Foob... Read more
Errors are thrown for lists and arrays in build using IL2CPP when data c...
How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more
SerializationUtility.GetManagedReferencesWithMissingTypes() don't return...
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. In Hierarchy, clic... Read more
Crash on IterateTypeTreeEx<IterateTypeTreeFunctorAdaptor<CollectExternal...
How to reproduce:1. Open the attached “IN-124707” project2. Navigate to Assets > CartoonTracksPack1 > Track1 > Prefabs >... Read more
Warning "ItemA is being serialized by [SerializeReference], but is missi...
How to reproduce:1. Open the attached project "IN-125546"2. Observe the Console Actual result: Warning appears in the consoleExpecte... Read more
Crash on Object::IncrementPersistentDirtyIndex when reconnecting a speci...
How to reproduce:1. Open the attached “IN-123610.zip” project2. Open the “SampleScene”3. Right click the “Enviro 3” GameObject and s... Read more
Unity quits unexpectedly after selecting Start (Editor Mode) in Standalo...
Steps to reproduce: Create a new Unity project Go to the "Standalone App" menu item Select "Start (Editor Mode)" Observe the result ... Read more
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