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Active

SerializationUtility.GetManagedReferencesWithMissingTypes() don't return...

Serialization

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Dec 02, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Reproduction steps:1. Open the attached project “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. In Hierarchy, clic... Read more

1
votes
Active

Crash on "Debug:LogText (string,object) " when trying to access field wh...

Serialization

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Jul 28, 2025

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Version/s: 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-109015.zip” Project2. Open the “SampleScene”3. Select the “Test” Prefab GameObject in the ... Read more

0
votes
Active

The name of the last string with a [TextArea] attribute is rendered in t...

Serialization

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Aug 05, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the “Empty.zip“ project2. Open the “Scene” Scene3. Select “Notes” in the Hierarchy4. Observe the Inspector ... Read more

1
votes
Not Reproducible

Editor crashes with prompt "The file 'MemoryStream' is corrupted! Remove...

Serialization

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Aug 07, 2025

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Version/s: 2022.3.62f1, 6000.0.54f1, 6000.1.14f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. In the menu bar, select “Crash > Test”3. Repeat step 2 Expected res... Read more

0
votes
Fixed

Crash on UnityObjectToString(Object*) when an object has a field with a ...

Serialization

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Aug 11, 2025

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Version/s: 6000.0.46f1, 6000.1.16f1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-109521“ project2. Open File > Build Profiles3. Build and Run4. Observe the build crash Reproduci... Read more

0
votes
Active

SerializeReference does not update references when the generic field typ...

Serialization

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Sep 12, 2025

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Version/s: 6000.0.58f1, 6000.2.4f1, 6000.3.0b1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open TestBehavior.... Read more

0
votes
Fix In Review

Crash on buffer_add_value_full when hovering over SerializedProperty.box...

Serialization

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Sep 16, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to Reproduce:1. Open the attached “IN-111453” project2. Open the “SampleScene”3. In the Hierarchy, select the “CrashBehaviour” G... Read more

0
votes
By Design

Duplicated items across all SerializedProperties when inserting a new el...

Serialization

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Oct 01, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select the “Tester... Read more

1
votes
Active

Errors are thrown for lists and arrays in build using IL2CPP when data c...

Serialization

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Nov 21, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4

How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more

0
votes
Fixed

Crash on UnityYAML::Read::ParsePlainScalar when opening a specific project

Serialization

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Nov 04, 2025

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Version/s: 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the attached “IN-123034” project2. Observe the crash Reproducible with: 6000.2.0a4, 6000.2.11f1, 6000.3.0b9... Read more

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