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SerializeField list objects are not initialized with class/struct defaul...
How to reproduce:1. Open the attached 'project-442732.zip' project2. In the Hierarchy window select 'Test'3. In the Inspector window... Read more
JsonUtility does not serialize/deserialize DateTime formats
Repro steps:1) Open the project and only scene in it2) Play the scene3) Inspect the Console - notice that no result is given in the ... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce:1. Create a new project2. Close the project and remove the VersionControlSettings.asset file from the ProjectSettin... Read more
Not all 2D sprites get imported when upgrading a project from 2018.4
How to reproduce:1. Open the project "FixTilesetBug.zip"2. Extract the archive "TextureThatImportsWrong.zip"3. Open the extracted te... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more
"Unknown managed type referenced" error appears when object contains Ser...
How to reproduce:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select GameObject3. In the Ins... Read more
SerializedObject.hasModifiedProperties returns false after modifying pro...
How to reproduce:1. Open the attached '1328336.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Ins... Read more
Subasset ordering changes in version control when removing and re-adding...
How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more
Crash on mono_class_is_subclass_of_internal when having ISerializationCa...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Ouroboros/Battle Board/Scenes/Battle Board" scene3. Enter Play... Read more
Crash when SerializeReference is changed from class to abstract class
How to reproduce:1. Open "SerializeReferenceRepro.zip" and open the SampleScene2. Attach "ForbiddenAssignment.cs" to "TargetObject"3... Read more
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