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Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How ... Read more
[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...
When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more
GameObjects in the Scene are not selectable when using "w" after paintin...
How to reproduce: 1. Open project "tilemaptest3.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Tile Pallete ... Read more
[Scene] Value flickering when moving objects with the Scene view gizmo a...
Repro steps: 1. Import the attached package and open the ReproScene scene. 2. Zoom out until you can see the whole Sphere 3. Select ... Read more
OnDemandRendering.renderFrameInterval causes Statistics window to flicke...
How to reproduce: 1. Open the user's attached "Render Frame Interval Bug BRP.zip" project 2. Open the "SampleScene" Scene 3. Select ... Read more
'Screen position out of view frustum' is thrown when opening project
1) Open attached project 3) Select the Rect tool 2) In scene view select any GameObject. Notice error message in the console. Read more
[IMGUI] Icons of the bounding volume editor tool is distorted
[IMGUI] Icons of the bounding volume editor tool is distorted The icons of the “bounding volume editor Tool” and “Edit bounding vo... Read more
Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps: 1. Open the user's attached project 2. Open scene "HeaderScene" and enter Play Mode 3. Pause Play Mode and go to... Read more
[MacOS] Crash on NSCoreDragTrackingProc when dragging a Prefab while max...
Reproduction steps: 1. Open the attached project "1304887" 2. From the Project window, select the "Cube" Prefab 3. Drag and hold th... Read more
Can only select GameObject from its back face
Reproduction steps: 1. Open attached project "ObjectSelection.zip", ignore compilation errors, and open scene "SampleScene" 2. In Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers