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36
votes
Fixed

Game object transform.position is incorrect after Object.Instantiate aft...

Scene Management

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Sep 22, 2017

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Version/s: 5.6.3p3

How to reproduce: 1. Download attached project files and open "test" Scene 2. Enter Play mode. Notice now the world-space location i... Read more

14
votes
Won't Fix

Reimport All closes the Editor and does not reimport the assets when Ser...

Scene Management

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Jul 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1. Create a new project 2. Click on Windows -> Layout -> Default 3. Click on Windows -> Services 4. Reimport All... Read more

0
votes
Not Reproducible

FileUtil.ReplaceFile corrupts a destination file if source path is empty

Scene Management

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Nov 03, 2016

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Version/s: 5.6.0a2

Steps to reproduce: 1. Open attached project. 2. Execute menu item: POPUP/Create scene 3. Execute menu item: POPUP/Replace scene wi... Read more

0
votes
Won't Fix

Recreating a folder when the old meta file still exists breaks ADB GUID ...

Scene Management

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Dec 02, 2016

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Version/s: 5.6.0a6

Deleting a folder on disk (without deleting the meta file) and recreating it using AssetDatabase.CreateFolder (without refresh in-be... Read more

0
votes
Won't Fix

Non-Linear Editor performance of SaveScene and EnterPlaymode

Scene Management

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Dec 22, 2016

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Version/s: 5.6.0b2

Reproduction Steps: 1- Open the reproduction project (case_863912.zip). 2- Open profiler and start profiling the editor. 3- Measure ... Read more

0
votes
Fixed

Saving a prefab with EditorUtility.SetDirty shows prefab's child object'...

Scene Management

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Jan 11, 2017

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Version/s: 5.6.0b3

To reproduce: 1.Download and open attached project 2.Open Scene "Scene" 3.Enter Play mode 4.Exit Play mode 5.Press CTRL+S 6.Click t... Read more

0
votes
Fixed

Applying changes to prefab, which occur while animating, gets applied du...

Scene Management

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Jan 25, 2017

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Version/s: 5.6.0b5

How to reproduce: 1. Open the attached project 2. Open and play Test scene 3. Click on Die button (lizard will play Die animation) 4... Read more

0
votes
Fixed

[Scene Management] Reloading scene after merging in perforce causes Edit...

Scene Management

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Jan 26, 2017

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Version/s: 5.6.0b5

Regression from Version 5.4.4p2 (53da848b487a) Cannot reproduce it without Perforce, but according to stack trace assigned to Scene ... Read more

0
votes
Fixed

Undoing transform change of runtime-instantiated prefab causes transform...

Scene Management

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Jan 27, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1. Open attached project 2. Open scene "repro" and run it 3. Drag "Prefab" prefab to scene as a child of "GameO... Read more

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