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0
votes
Duplicate

Enter and exit play mode takes 2 minutes each

Scene Management

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Mar 06, 2022

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Version/s: 2022.1.0b9, 2022.1.0b10

Entering playmode has regressed from 6 seconds to 1minute 58seconds between 2021.2.13f1 and 2022.1.0b10 This can be checked by: 1. ... Read more

2
votes
Fixed

Variables use old overridden values on Prefabs when a variable has Forme...

Scene Management

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Dec 01, 2020

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Version/s: 2019.4.16f1, 2020.1.12f1, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached "SerializationTest" project 2. Open the Scene "SampleScene" 3. Select the "TestObject"... Read more

0
votes
Fixed

Objects with Playable Director component can't be turned into a prefab w...

Scene Management

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Feb 27, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1223541.zip' project 2. In the Hierarchy window select 'Cube' 3. Try to turn the cub... Read more

0
votes
Duplicate

[SceneTooling] Transform move tool is broken using Camera Aligned Mode a...

Scene Management

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Feb 11, 2020

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Version/s: 2020.1.0a5, 2020.1.0a23

GameObject translates along its axes rather than the Camera's Axes, when using the Transform Tool and pressing Shift to enable Camer... Read more

5
votes
By Design

Scene.IsSubScene returns a different result when called in the Build

Scene Management

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Feb 13, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window's ... Read more

1
votes
Fixed

Pasting or duplicating an object in Hierarchy results in all active scen...

Scene Management

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Feb 13, 2020

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Version/s: 2019.3.0f3, 2019.3.1f1, 2020.1

How to reproduce: 1. Open attached project "TestProject.zip" 2. In Hierarchy window, observe that two scenes are opened 3. In Sampl... Read more

0
votes
Fixed

Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...

Scene Management

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Feb 15, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open the attached project (case_1220015.zip) 2. Enter Play Mode 3. Select "Test" GameObject 4. Check either "... Read more

1
votes
Fixed

Prefabs lose their values if scripts are removed then reintroduced

Scene Management

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Feb 04, 2020

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Version/s: 2018.3, 2019.3, 2020.1

To reproduce: 1. Create a Monobehaviour Foo with a single int field 2. Create an empty object in the scene and add the Foo behavior ... Read more

0
votes
By Design

Prefab Variant isn't reimported after ScriptedImporter result changes

Scene Management

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Jan 17, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open project "SIOrder" 2. Reimport "Assets/DependsOnSphere-c1 Variant" (Right-click > Reimport) 3. Reimport "... Read more

0
votes
Fixed

[Prefab] Rigidbody component is shown in prefab but not in its instance ...

Scene Management

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Nov 27, 2020

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Version/s: 2020.2.0a15, 2021.1.0a1, 2021.1.0a7

Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video ... Read more

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