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0
votes
Fixed

Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...

Scene Management

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Feb 13, 2017

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Version/s: 5.4.3p4

To reproduce: 1. Open project 2. Play 'canvas-bug-test' scene 3. Re-enable 'Root' game object 4. Re-enable Canvas in 'Window1' game ... Read more

0
votes
Won't Fix

Many different errors are shown when importing the specific .blend file

Scene Management

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Jun 05, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Create a new project 2. Import the .blend file, attached by tester (blank.blend) 3. Observe console Expected: no ... Read more

0
votes
By Design

If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...

Scene Management

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Dec 24, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open 'Test Scene' in the attached project 2. Delete 'child' object 3. Press play in editor. (child object is in... Read more

0
votes
By Design

Scene Manager does not have undo functionality

Scene Management

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Sep 28, 2016

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Version/s: 5.5.0b5

Steps to reproduce: 1. Create new project. 2. Create several scenes. 3. Open those scenes in additive. things that does not work a... Read more

0
votes
By Design

[Prefab] PrefabUtility.CreatePrefab function throws null reference exept...

Scene Management

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Mar 07, 2017

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Version/s: 2017.1.0a2

Steps: 1. Run -> PrefabUtility.CreatePrefab("prefab.prefab", null); or 1. Open attached project 2. Open "TestScene" Read more

2
votes
Fixed

NullReferenceException error in the console when reverting prefab

Scene Management

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May 04, 2017

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Version/s: 2017.1.0b3

NullReferenceException error in the console when reverting prefab. The prefab refers to an abstract (and thus invalid) mono behavio... Read more

0
votes
Won't Fix

Creating Materials during OnRenderObject introduces asset database incon...

Scene Management

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Apr 18, 2017

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Version/s: 5.6.0f3

When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reprodu... Read more

0
votes
Fixed

Unsaved changes window is almost impossible to use when closing a lot of...

Scene Management

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May 31, 2022

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Version/s: 2023.1.0a2

How to reproduce: 1. Open the user's attached "SaveTooManyScenesBug" project 2. In the main menu, click Bug -> "Step 1 open scenes" ... Read more

0
votes
Fixed

LoadAsset() throws The referenced script on this Behaviour (Game Object ...

Scene Management

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Jun 13, 2017

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Version/s: 5.5.3p1

Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the scene "test" 3. Play the scene 4. Observe the warning in Con... Read more

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