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GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
You can not change a GO's name in the Hierarchy using F2 when there is a...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more
OnHierarchyChange isn't called when Rotation of the GameObject is changed
How to reproduce:1. Open the attached project ("case_1188446-Project.zip")2. Open the SampleScene in the Scene folder3. Open the top... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce:1. Open the attached 'project-1190664.zip' project2. In the open Hierarchy window create a new gameObject Expected ... Read more
Hierarchy window context menu items "Duplicate" and "Delete" do not do a...
How to reproduce:1. Open any project2. Select any GameObject from the Hierarchy window3. Right-click outside of the selection in the... Read more
Scene name in the Hierarchy does not get updated when renaming it only b...
How to reproduce:1. Create a new project2. In the Project window rename the 'SampleScene' Scene by changing a few letter cases (for ... Read more
Dragging a UI Prefab to the Scene view incorrectly shows it in the Hiera...
Steps to reproduce:1. Create a UI slider2. Create a Prefab of it.3. Drag the Prefab Asset over the Scene View (without letting go) t... Read more
Transform values change by a tiny amount when undoing parenting
How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a new cube and observe its scale and position ... Read more
Cut action is canceled after switching between scene and prefab modes
Example: cut GO in scene mode, enter prefab mode and exit it(no action performed) To reproduce:- Create a new Project- Open sample s... Read more
Toggling of Picking and Visibility of a GameObject is not togglable when...
How to reproduce:1. Open the project from the attached file "1217361.zip"2. In the Hierarchy, toggle the Visibility and Picking of t... Read more
All about bugs
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Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected