Search Issue Tracker
Ray Trace Shader stops working when using multiple "RayTracingShader.Set...
How to reproduce:1. Open the attached project “RayTraceBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode Expecte... Read more
[RayTracing] Some sub meshes are not rendered as expected in ray tracing...
When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more
[RayTacing] enable_ray_tracing_shader_debug_symbols pragma doesn't inclu...
When using #pragma enable_ray_tracing_shader_debug_symbols in HLSL code, the pragma doesn't cause the shader source to be included i... Read more
Shadows are flickering when large Scale GameObjects are far away from th...
Reproduction steps:1. Open the attached “IN-55509 RTX Shadows Bug 2.zip“ project2. Open the “OutdoorsScene”3. Select the “Terrain” G... Read more
Crash on NVDEV_Thunk when using DirectX12
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/MainCinema.unity“ scene3. Move the Scene view camera... Read more
Crash on GfxDeviceD3D12Base::SetRayTracingShaderResources when changing ...
How to reproduce:1. Open the “IN-72369_repro“ project2. Open the “NewTest“ scene3. Select Game view and change to a different Lookin... Read more
[RayTracing] Updating NV graphics drivers to 595.79 causes SystemInfo.su...
Updating NV graphics drivers to 595.79 causes SystemInfo.supportsInlineRayTracing to become false. Regressed after NVIDIA driver upd... Read more
[RayTracing] Impossible to identify individual instances added using RTA...
Steps to reproduce: 1. Use a system that supports ray tracing (e.g. Windows 10/11 + RTX GPU). 2. Open the project attached and open ... Read more
Crash on D3D12RayTracingShaderRuntimeData::GatherRayTracingGlobalInputBu...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Undefined behavior on DispatchRays renderpass with invalid RTHandle config
Steps to reproduce: 1. Checkout linusja-unity/UniSTIR: Unity ReSTIR Example (WIP) 2. Set enableRandomWrite to false in "RayTracingPo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are thrown when a GameObject has an Audio Source with ARC and Rigidbody components
- The element selection window is empty until anything is typed into the search bar when adding an element in the Strip Custom Comonents list in Multiplayer Roles
- References to files from another project are not released when loading a Layout with a Locked Project window
- “InvalidOperationException” and “NullReferenceException” errors are thrown when clicking inside a Tile Palette with the Tile Palette overlay and Tile Palette Edit enabled
- Text input fields not working when using Android with Bluetooth Keyboard