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0
votes
Duplicate

Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...

Quality of Life

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Jul 22, 2020

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Version/s: 2020.2.0a17

Repro steps: - Open the repro project - Open the SampleScene scene - Select the "List" gameobject in the hierarchy (the list should ... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Quality of Life

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Nov 11, 2020

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Version/s: 2020.1.0b9, 2020.1.14f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more

0
votes
By Design

[Prefab] Create Empty Parent option for prefab child object creates a Si...

Quality of Life

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Dec 17, 2020

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Version/s: 2020.2.0a5, 2021.1.0a10

Creating an empty parent for a prefab child object results in the creation of a 'sibling' instead of a 'parent'. Refer to the attach... Read more

0
votes
Fixed

Infinite load when trying to display Lists of custom classes in Inspector

Quality of Life

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Dec 10, 2020

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Version/s: 2020.2.0b3, 2020.2.0b14, 2021.1

Reproduction steps: 1. Open user attached project 2. Load "Assets\_Scenes\_ManagerScene" and "Assets\PrototypeAndTesting\_TestScene... Read more

0
votes
Fix In Review

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX12 2. Create a new "Unlit" shader asset and add '#pragma use_dxc' to th... Read more

0
votes
Fixed

PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...

Quality of Life

-

May 05, 2021

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Version/s:

1. Open the attached project 2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled 3. Follow th... Read more

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