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Project and Hierarchy tab items are no longer "spring-loaded"
To reproduce: 1. Open the scene in the attached project 2. Ensure that the parent object A has its contents hidden (disclosure trian... Read more
Scene icons move to the left when selected by Type in Project Browser
Scene icons move to the left when selected by Type in Project Browser - please see attached video for details. To reproduce: - Open... Read more
Searching for assets with specific type does not show all the assets of ...
To reproduce: 1. Open the project, attached by user (StatSystemProject.zip) 2. In Project View, type t:BaseStatType in the search b... Read more
[Win] All shortcut commands in editor don't work if mouse is being moved
To repro: 1. Create new scene 2. Select an object 3. Duplicate it while moving mouse around (Ctrl+D) 4. Notice that duplication does... Read more
After using hierachy search and clicking target, exception thrown
To reproduce: 1. Open attached project 2. Open editor-ui-bug scene 3. Enter "Target" in search field 4. Select Target in hierarchy ... Read more
[Hierarchy/SceneView] Double click on GameObject in hierarchy does not c...
To reproduce: 1. Create new project. 2. Create any game object in scene. 3. Double click it on hierarchy. Expected result: scene v... Read more
[Hierarchy] Pressing left arrow key doesn't select parent object - sibli...
Steps to reproduce: 1. Create new project 2. Create empty game object and add 3 child object to it 3. Expand this hierarchy 4. Sele... Read more
Expanded hierarchy causes lag in play mode
To reproduce: 1. Open the attached project (it's in a different case) 2. Open scene West_Wing_Corridor 3. Enter play mode - notice t... Read more
Find field in Hierarchy panel looses focus after clicking on a hierarchy...
This is a regression from Unity 4.3.4f1. In Unity 4.3.4f1 when the find field in the Hierarchy panel is active, clicking on a Hierar... Read more
If you try to set an index bigger or equal to parent childCount, it will...
To reproduce: 1. Open project, load Scene, there should be a Main Camera with 4 GOs inside (A, B, C, D) 2. Open Custom->Open to sho... Read more
All about bugs
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Latest issues
- Crash on block_locate_free when rendering a specific scene
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode