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Duplicating large amounts (5000) of items in the hierarchy takes a few m...
To reproduce the issue follow the steps: 1. Open "New Unity Project" project user have attached 2. Open the "Profiling" scene 3. Pre... Read more
DontDestroyOnLoad throws InvalidOperationException when called from the ...
How to reproduce: 1. Open attached project 2. Open scene test.unity - Note that an error appears in the console: InvalidOperation... Read more
Inconsistent behaviour when drag-and-dropping new assets
This looks like 3 separate problems: 1. Dragging an asset directly into the scene view (seems possible since 5.2) creates two copie... Read more
When dragging a prefab from the project view to hierarchy, blue line in ...
To reproduce: 1. In a new project, create 3 prefabs 2. Drag one of them from Project View into Hierarchy 3. Observe the Project Vie... Read more
Selecting any type of object via Object Picker throws NullReferenceExcep...
To reproduce: 1. Open the project, attached by tester (ObjectPickerBug.zip) 2. Open "testScene" if not already open 3. Select Butto... Read more
Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. In the "Hierarchy" window try searching for a word "gam... Read more
FindScriptByClassName Does Not Account for Namespace-Qualified className
Icons for Scriptable Objects with namespace are displayed incorrectly (default asset icon). To reproduce: 1) Open the attached proj... Read more
"Show in Explorer" option opens multiple explorer windows when all selec...
[This issue is more like a future request] Steps to reproduce: 1. Open attached project. 2. In the "Project" window select all the... Read more
[Regression][5.5][Win] InvalidExceptionError is thrown after double clic...
Steps to reproduce: 1. Open Unity 5.5 (trunk) on Windows; 2. Double click on 'Sprite' file in "Assets" folder of 'Project' tab. Ac... Read more
Undoing hierarchy leads to m_TransformData.hierarchy == NULL assert foll...
Steps to reproduce: 1. Create new project 2. Add empty GO 3. Add Child GO to previously created GO 4. Add child to GO created in st... Read more
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