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Scene View shows unrelated tools settings when LightingData Asset is sel...
How to reproduce: 1. Open the user attached "NativeLightCrashRepro.zip" 2. Select the "LightingData.asset" Asset (in folder Assets/S... Read more
[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
Shadows are rendered behind a Mesh when its Shader is Unlit, and the Ren...
How to reproduce: 1. Open the user's attached "bake_alpha" project 2. Open the "bake" Scene 3. Open the "Window -> Rendering -> Ligh... Read more
Some GI draw modes aren't rendered after restarting Editor
Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the Hierarchy select Cube gameobject; 3. In the Lighting w... Read more
Unpacked light prefabs revert to realtime when entering playmode without...
Reproduction steps: 1. Open the attached project "1393020.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in the Hiera... Read more
Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene 3.... Read more
Terrain object with holes doesn't get a Lightmap generated when the obje...
How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more
[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit > Prefer... Read more
[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...
How to reproduce: 1. Open the user's attached project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Make sure Light... Read more
[GPU PLM] Crash due to out of bounds access violation in PowerSampling a...
Tested locally using Windows10 and a Threadripper 3990 ES + RX6800XT GPU using the repro project from the bug: Steps to repro: 1. ... Read more
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