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0
votes
Postponed

[PLM] Switching Lightmapping backends repeatedly causes crashes, visual ...

Progressive Lightmapper

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Nov 11, 2021

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Version/s:

Steps to reproduce (most stable repro on Linux): 1. Open the attached repro project 2. Open GITT > GI Testing Tool 3. Run SmokeTest... Read more

0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

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Aug 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the "case_1360935" project 2. Open the "Lab" scene 3. Generate lighting 4. Observe the Scene view Expect... Read more

1
votes
Postponed

[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...

Progressive Lightmapper

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Sep 20, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more

0
votes
Postponed

[Enlighten] Precompute fails to progress beyond Create Geometry when usi...

Progressive Lightmapper

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Sep 22, 2021

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Version/s: 2021.2.0b12

Repro: Repro project is available in the comments. Download and import the repro project above using 2021.2.0b12 Open the ... Read more

0
votes
Fixed

[CPU PLM] Major performance regression introduced in 2022.1.0a5

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2022.1.0a5

Steps to reproduce: 1. Open an existing project in a Unity versions prior to 2022.1.0a5 2. Generate lighting 3. Note Bake Performan... Read more

0
votes
Postponed

[GPU PLM] Fallback to CPU PLM with "Available GPU memory: 0 B" after lau...

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2020.3, 2022.1, 2022.1.0a12

Steps to repro: 1. Pull ArchViz Pro vol.6 project (see the link in the case comments) and sync to the revision 1da1e66b8989; 2. Open... Read more

0
votes
Fixed

Crash when generating lightning

Progressive Lightmapper

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Sep 25, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the scene 'Scenes\test2' 3. Tap on 'Auto Generate Lightning' at the ... Read more

0
votes
Postponed

[Linux][Denoising] Unity crashes due to running out of memory when bakin...

Progressive Lightmapper

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project: "AC_Hydrocarbons.zip" 2. Go to Window > Rendering > Lighting 3. Press... Read more

0
votes
By Design

[PLM] GPU and CPU Lightmappers produce inconsistent results

Progressive Lightmapper

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Nov 16, 2021

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Version/s:

Steps to reproduce: 1. Open the attached repro project 2. Bake each of the four scenes under Assets/Scenes 3. Observe the different... Read more

1
votes
By Design

Rendering probe lit objects in shadowmask mode is causing dark objects

Progressive Lightmapper

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Oct 20, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more

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