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[PLM] Changing the Environment Volume Profile settings does not trigger ...
Steps to reproduce: 1. Open an existing HDRP project2. Navigate to Lighting Settings and bake the lighting3. Navigate to the Environ... Read more
Progressive Lightmapper generates lower resolution shadows on terrain de...
How to reproduce:1. Open user-submitted project (TerrainVSPlane.zip)2. Open scene "SampleScene.unity"3. Bake Lighting using Progress... Read more
Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...
Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more
[Silicon] Crash on llvm::VectorType::get when opening a specific project
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The project is open... Read more
API for environmentMIS property in LightingSettings is not exposed
environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this,... Read more
[GPU PLM] OpenCL shader loading time in the new projects has become sign...
Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more
Editor crashes when attempting to bake Unity Terrain Sample project with...
Steps to reproduce: Download and open Unity - Terrain project Open the TerrainDemoScene scene file In the Lighting window, make sure... Read more
Warning for nonmatching lightmaps mode is not taking into account the ch...
How to reproduce:1. Open user-submitted project (LightmodeWarning.zip)2. Open the DirectionalBaked scene3. Enter Play Mode4. Note th... Read more
Artifacts in Scene with specific project when Lighting is generated
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Shadow Artifiacts.unity” Scene3. Open the Lig... Read more
[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...
Steps to reproduce:1. Create a new Unity project and open the SampleScene2. Navigate to the Lighting window and set Environment Ligh... Read more
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