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2
votes
Fixed

[GPU PLM] Bakes take a very long time or do not finish when using high r...

Progressive Lightmapper

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Attempt ... Read more

0
votes
Fixed

[GPU PLM] Editor stalls on closing with various RIF errors after ungrace...

Progressive Lightmapper

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Sep 10, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b3

Steps to repro:1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374d... Read more

0
votes
Won't Fix

[ReflectionProbes] Probe data is not cleared when clearing baked data af...

Progressive Lightmapper

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Aug 06, 2018

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Version/s: 2018.3.0a8

Steps to repro: 1. Download attached project and 'SimpleReflectionprobeTest1' scene;2. In the Lighting window enable 'Auto Generate'... Read more

0
votes
Postponed

[GPUPLM] VFX Graph updates in Scene View will greatly reduce GPU lightma...

Progressive Lightmapper

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Oct 22, 2020

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Version/s: 2019.4, 2020.2.0b7, 2021.1

Repro steps:1. Download an import the attached repro project here2. Open the Scene SampleScene,unity3. Ensure that the GameObject "V... Read more

0
votes
Fixed

Pushoff slider in Lightmap Parameters Asset has no effect

Progressive Lightmapper

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Jan 16, 2019

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Version/s:

Steps to reproduce: 1. Create a new new Lightmap Parameters asset somewhere in your project2. Navigate to the Lighting Settings wind... Read more

0
votes
Duplicate

[Regression] "SerializedObject target has been destroyed" appears after ...

Progressive Lightmapper

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Feb 11, 2018

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Version/s: 2018.1.0b1, 2018.1.0b6

How to reproduce:1. Open new project file and save a scene2. Open Lighting Window3. Edit some variables and enter Play Mode without ... Read more

0
votes
Duplicate

Lighting Window does not update when active scene is changed

Progressive Lightmapper

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Feb 09, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open the attached project2. Load both Scene A and Scene B3. Open the Lighting window4. Set Scene B active Actual... Read more

0
votes
Fixed

Unity lightmap UV generation fails with "Uv unwrap failed with no error ...

Progressive Lightmapper

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Apr 21, 2021

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Version/s: 2019.4.23f1, 2020.2.0a9, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "LightmapUVs.zip"2. Observe Console window, check for errors3. In Project window, select... Read more

0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene"2. Enter Play mode3. Observe... Read more

0
votes
By Design

Subtractive shadow shows artifacts on normal mapped surfaces

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene2. In the Hierarchy panel, make sure that Directiona... Read more