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[Backport] Memory leaks while denoising repeatedly in the Play mode when...
Reproduction steps: Open the user attached project Open the "Millionaire" scene Enter the Play mode In the Scene view aim at a cube ... Read more
Progressive Lightmapper leaks memory and often never finishes in scenes ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/SampleSceneAssets/Scenes/SampleScene.unity” ... Read more
Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.
Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more
Global Illumination Preprocessing background task is stuck indefinitely ...
Reproduction steps:1. Open the “GiStripped“ project2. Open the “Sample” scene3. Observing the background tasks in the bottom right o... Read more
Baking time of several days when Generating lighting on specific project
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ToyMaster.unity” Scene3. Open the Lighting wi... Read more
Spot Light is brighter when Lighting is baked in Batch mode
Reproduction steps:1. Open the attached project “LightmappingBatchIssue-2023.1”2. Bake the Lighting using Test > Run3. Wait until... Read more
Allow LightBaker to accept incoming network connections on MacOS + CPULM
Steps to reproduce Get a fresh Editor build (bug only reproduces once per Editor install) Open any project on a MacOS device Switch ... Read more
Texel visualizations appear semi-transparent, leading to distracting opt...
Steps to reproduce Make a scene Make a cube Make cube static Switch to debug visualization mode 'Baked Lightmap' (without baking!) N... Read more
Using Atrous causes flickering
Using the atrous filter causes flickering artifacts as shown in the attached video. Repro: 1) Open EnterTheRoom project (see our tes... Read more
Crash on CachedWriter::Write when generating lighting
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Flooded_Grounds/Scenes/HorrorScene.unity“ scene3. Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene dependency changes do not trigger a scene re-hash during Content Archives build
- Crash on PhysicsCommands::PhysX::CreateCharacterController when a Prefab containing a CharacterController Component is Instantiated with NaN position values
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
- Xcode crash on "AudioToolbox`AQ::API::V2Impl::AudioQueueProcessingTapGetSourceAudio" when repeatedly opening and closing video via AVPro Video's MTAudioProcessingTap on macOS 26.0+
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme