Search Issue Tracker

11
votes
Postponed

[2019.3] GUIView.RepaintAll.PlayerLoopController performance regression ...

Profiling

-

Dec 02, 2019

-

Version/s: 2019.3, 2019.3.0f1

Reproduction steps:1. Open the attached project named "PerformanceCase"2. Open the Classic_E01_F08 Scene3. Open the Profiler window ... Read more

0
votes
Fixed

Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...

Profiling

-

Sep 11, 2018

-

Version/s: 2018.2.0a1

Steps to reproduce:1. Open users attached project2. Enable Profiler recording with Editor Profiling enabled3. Enter Play Mode4. Sele... Read more

0
votes
Fixed

Unity crashes on "mono_type_get_name_full" when MemorySnapshot.RequestNe...

Profiling

-

Nov 27, 2018

-

Version/s: 2018.2.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

Repro steps:1. Open QA attached project "repro_1104524"2. Enter Play Mode3. Main Menu -> Window -> MemoryProfiler -> Take S... Read more

0
votes
Fixed

Editor crashes on MemoryStats::Deserialize when loading specific Raw Pro...

Profiling

-

Jan 22, 2019

-

Version/s: 2018.3.0b11, 2018.3.0f2

How to reproduce:1. Open the user-submitted project ("LoadProfileCrash.zip")2. Open the Profiler and Load the "P01_21_11_58_35.txt.r... Read more

0
votes
Active

Standalone Profiler doesn't record data when the Target is changed to an...

Profiling

-

Apr 10, 2026

-

Version/s: 6000.0.73f1, 6000.3.13f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a3

Steps to reproduce: Create and open a new project In the Player Settings > Resolution and Presentation enable "Run In Background"... Read more

0
votes
Fixed

[Profiling] "Profiler data stream has invalid signature" exception is th...

Profiling

-

Oct 16, 2018

-

Version/s: 2019.1.0a2, 2019.1.0a5

"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more

0
votes
Not Reproducible

Search does not work for samples emitted using Profiler.BeginSample

Profiling

-

Jul 27, 2018

-

Version/s: 2018.1

When emitting a sample usingProfiler.BeginSample("MySample");// do stuffProfiler.EndSample()The sample will show up in hierarchy-vie... Read more

0
votes
By Design

Profiler.GetAllocatedMemoryForGraphicsDriver() always returns 0 in non-d...

Profiling

-

Mar 23, 2018

-

Version/s: 2018.1.0b12

Steps to reproduce:1. Open "GetAllocatedMemoryForGraphicsDriver" project2. Build for Windows standalone and run (development mode of... Read more

0
votes
Fixed

Marker bar text does not remain anchored correctly when panning the view...

Profiling

-

Jun 12, 2018

-

Version/s: 2018.2.0b1

How to reproduce:1. Create a new project and press play in the editor to start the game running2. Press Ctrl+7 to open the Profiler ... Read more

0
votes
Fixed

[UnityJobSystem] IJobParallelFor is slower with ComputeJobOptimization a...

Profiling

-

Mar 30, 2018

-

Version/s: 2018.1.0b12

How to reproduce:1. Open tester-submitted project (Raytracer.zip)2. Open scene "raytracer.unity"4. Play the scene5. Comment out "[Co... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.