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Overlay Canvas are rendered on each split-screen camera when HDR is enabled
Reproduction steps:1. Make sure that HDR is enabled in Windows via the Display Settings1. Make sure that IL2CPP is installed via the... Read more
Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...
How to reproduce:1. Open the “MotionVectorArtefacts.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game v... Read more
Decals render incorrect motion vectors (use the fallback shader instead ...
How to reproduce:1. Open the “DecalShakeBug.zip“ project2. Open Scene “DecalBug”3. Enter Play Mode4. Observe the GameObject “Grating... Read more
UI text elements are rendered inverted when "Compatibility Mode (Render ...
Reproduction steps: 1. Open the attached project “IN-91321“2. Ensure that feature “Compatibility Mode (Render Graph Disabled)“ is di... Read more
Scene is not rendered and appears black when the Custom Renderer Feature...
How to reproduce:1. Open the “URPBlurTest“ project2. Open the “SampleScene“3. Click on the PC_Renderer to open its Inspector (Assets... Read more
Some Post Processing shaders are not applied in Player
How to reproduce:1. Open the “IN-83131_repro“2. Open the “New Scene“3. Enter Play Mode and observe the Game view4. Select File → Bui... Read more
Bloom and Exposure Artifacting around GameObject appears when setting Sc...
Steps to reproduce: Create and open a 3D URP Template Project In the Hierarchy add a Cube and select it In the Inspector set the Sca... Read more
Unity.TextMeshPro reference is missing when trying to add it in the Asse...
Reproduction steps:1. Open the attached “TextMeshProReferencing.zip” project2. Select the “NewAssembly.asmdef” in the Project Window... Read more
Scene view/Status bar is flickering when hovering mouse on BaseLayer if ...
Steps to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Comp... Read more
Game window turns black on HDR Display when Main Camera doesn't render d...
How to reproduce: Open the project “IN-64237_HDRP_Multi-Camera_UI_HDR_Tests“ Open “Test B“ scene Drag the Game window to a -4K 10-bi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
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- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow