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"FMOD returns error code 78" message repeatedly shown in the Console whe...
How to reproduce:1. Open the attached project “IN-130079“2. Open the "DemoScene"3. In the Build Settings window, select "Add Open Sc... Read more
[HAL] [Windows] Crash at "PlatformAudio::WasapiPlugin::StartDeviceIntern...
Reproduction steps:1. Add a command line argument “-showAudioFoundationUI”2. Open the attached project “ReproProject”3. Make sure th... Read more
[HAL] Crash on MacOS at "block_merge_next" when cycling through all avai...
Reproduction steps:1. Add a command line argument “-showAudioFoundationUI”2. Open the attached project “ReproProject”3. Make sure th... Read more
Detached Audio Source is not released from browser memory when Audio sto...
How to reproduce:1. Open the attached “IN-136169“ project2. Open the “SampleScene“ scene3. Build and Run the Player for the WebGL pl... Read more
AudioSampleProvider.sampleFramesAvailable callback never fires when usin...
Steps to reproduce:1. Open the attached “IN-142888_VideoPlayer“ project2. Open the “SampleScene“ scene3. Enter Play Mode4. Observe t... Read more
[iOS] FMOD resets AVAudioSession category to Ambient during background t...
Steps to reproduce: Follow the steps described in this Unity discussion post: https://discussions.unity.com/t/fmod-resets-avaudioses... Read more
Looping AudioSource resumes from the wrong playback position when the ap...
Steps to reproduce1. Open the attached “IN-144592_AudioProject” project2. Build the Web Player3. Start a local server in the build d... Read more
Xcode crash on "AudioToolbox`AQ::API::V2Impl::AudioQueueProcessingTapGet...
How to reproduce:1. Open the “AudioCaptureCrash.zip“ project2. Open the “Build Profiles” window (File → Build Profiles)3. In “Platfo... Read more
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