Search Issue Tracker
Microphone.Start hangs on iOS 17 (under certain conditions)
This bug report came in via the Unity forums: I wanted to raise awareness of reports we are receiving from customers that our applic... Read more
[Android] Audio Clips are played with audible glitches when playing thro...
How to reproduce:1. Open the attached "Sound.zip" project2. Open the Build Settings window (File → Build Settings)3. Add the "Sample... Read more
Detached Audio Source is not released from browser memory when Audio sto...
How to reproduce:1. Open the attached “IN-136169“ project2. Open the “SampleScene“ scene3. Build and Run the Player for the WebGL pl... Read more
[Android] Popping/crackling sound occurs when the app is repeatedly brou...
How to reproduce:1. Open the “6032.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. In the app press the “PlayOne... Read more
[HAL] [Windows] Crash at "PlatformAudio::WasapiPlugin::StartDeviceIntern...
Reproduction steps:1. Add a command line argument “-showAudioFoundationUI”2. Open the attached project “ReproProject”3. Make sure th... Read more
Audio output is of low volume when the Speaker Mode is set to Quad and t...
How to reproduce:1. Setup a surround sound system and change it to the Main Audio output2. Open the attached “Repro.zip” project3. O... Read more
[WebGL] Play doesn't work with an audio random container in WebGL with a...
Steps to reproduce: Download and open the attached project 'ARCWebGLPlayBug.zip'. Build and run the project for WebGL. Press '1' on ... Read more
AudioSource.timeSamples are offset when looping a part of audio by subtr...
How to reproduce:1. Open the “AudioTimeSamplesOff.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Audio5. ... Read more
The Player lags when an audio device is connected/disconnected while the...
How to reproduce:1. Open the “IN-80071_repro“ project2. Connect an Xbox controller3. Navigate to FIle → Build and Run4. Plug in wire... Read more
[M1][Rosetta] Crackling sound when Editor is compiling
Reproduction steps:1. Create an empty project3. Play music in the background3. Create a new C# script and let it compile Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor