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AudioClip memory usage on device is always 1MB
How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Capture using Memory Profiler4. Open capture ... Read more
Audio clip sounds different when played in WebGL Player
Reproduction steps:1. Open the attached "TestAudio.zip" project2. Open the Sample “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
[Android] Crash when recording audio with a connected Bluetooth audio de...
Reproduction steps:1. Open the attached project “BluetoothProject”2. Build and Run the project on Android3. When prompted, grant the... Read more
[HAL] Crash on MacOS at "block_merge_next" when cycling through all avai...
Reproduction steps:1. Add a command line argument “-showAudioFoundationUI”2. Open the attached project “ReproProject”3. Make sure th... Read more
[Android] Popping/crackling sound occurs when the app is repeatedly brou...
How to reproduce:1. Open the “6032.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. In the app press the “PlayOne... Read more
The Player lags when an audio device is connected/disconnected while the...
How to reproduce:1. Open the “IN-80071_repro“ project2. Connect an Xbox controller3. Navigate to FIle → Build and Run4. Plug in wire... Read more
[HAL] [Windows] Crash at "PlatformAudio::WasapiPlugin::StartDeviceIntern...
Reproduction steps:1. Add a command line argument “-showAudioFoundationUI”2. Open the attached project “ReproProject”3. Make sure th... Read more
[Android] Warning message “Exposed name does not exist: SFX (UnityEngine...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Unity uses a centre speaker when DefaultSpeakerMode is set to Quad
How to reproduce:1. Connect the 5.1 speakers system2. Setup the speakers in Settings -> Sound -> Sound Control Panel -> rig... Read more
[M1][Rosetta] Crackling sound when Editor is compiling
Reproduction steps:1. Create an empty project3. Play music in the background3. Create a new C# script and let it compile Expected re... Read more
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