Search Issue Tracker

18
votes
Won't Fix

The joint.angle value changes when the parent changes rotation

PhysX

-

Jun 29, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

To reproduce:1) Open attached project and scene in it2) Play it3) Select "TwoProblems"4) In scene view, start rotating it by y axis ... Read more

0
votes
Not Reproducible

Physics Material bounciness property values are not clamped to 1 when th...

PhysX

-

Apr 13, 2026

-

Version/s: 6000.0.73f1, 6000.3.13f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a3

Steps to reproduce: Create and open a new project Create a Physics Material in the project tab Select it and change the "Dynamic Fri... Read more

0
votes
Third Party Issue

Crash on BV4_ProcessStreamSwizzledNoOrderQ<`anonymous namespace'::LeafFu...

PhysX

-

Jul 10, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more

0
votes
Fixed

Collider.material sets material to none when referencing Prefab

PhysX

-

Mar 20, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2022.3.0f1, 2023.1.0b5, 2023.2.0a4

Reproduction steps:1. Open the attached project “ColiderMaterialBug“2. Open the Scene “Assets/SampleScene”3. Select the Sphere Prefa... Read more

2
votes
Third Party Issue

Inaccurate Box Collider boundaries on a rotated child Cube when the pare...

PhysX

-

Nov 19, 2024

-

Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

NOTE FROM [~alexandru]: DO NOT CLOSE THIS CASE BECAUSE IT IS ALIVE FOR TOO LONG. PLEASE REACH OUT FIRST AND WE CAN DISCUSS CONVERTIN... Read more

0
votes
Fixed

[Windows] “BoxColliders does not support negative scale or size” warning...

PhysX

-

Feb 27, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open the attached “My project (2).zip“ project2. Open “SampleScene” scene3. Enter Play mode and observe the Co... Read more

0
votes
Won't Fix

Box Collider issues when built to Android devices

PhysX

-

Apr 24, 2023

-

Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0b9, 2023.2.0a9

Reproduction steps:1. Open the attached Project “BugRepro”2. Enter Play mode and observe collisions3. Build and Run to an Android de... Read more

0
votes
Fixed

Unity freezes when high RigidBody.addforce force value is used

PhysX

-

Dec 19, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0b6, 2023.1.0a21, 2023.2.0a6

Reproduction steps: Open the attached project “Freeze” Open the scene “Assets/Scenes/SampleScene” Enter the Play mode Press the keyb... Read more

0
votes
By Design

Some default Capsule Collider values are not rounded when the a Cylinder...

PhysX

-

Apr 13, 2026

-

Version/s: 6000.0.73f1, 6000.3.13f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a3

Steps to reproduce: Create and open a new project Add a Cylinder to the Hierarchy Observe the Capsule Collider Actual results: Cente... Read more

0
votes
By Design

Rigidbodies are not rotating when the Interpolation is turned on

PhysX

-

Aug 24, 2023

-

Version/s: 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

How to reproduce:1. Open the attached project “RotationBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Select the “GameO... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.