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0
votes
Fixed

BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...

Physics2D

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Apr 15, 2017

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Version/s: 5.6.0f3

BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduc... Read more

0
votes
Fixed

CollisionListener2D::ProcessContacts crashes when unparenting game objec...

Physics2D

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Apr 13, 2017

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Version/s: 5.6.0f3

CollisionListener2D::ProcessContacts crashes in Play mode when unparenting game objects and destroying their parent which has Rigidb... Read more

0
votes
Fixed

Enabling and Disabling Collider2D in the same frame while colliding with...

Physics2D

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Feb 03, 2017

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Version/s: 5.6.0b3

To reproduce: 1. Open attached project "zombiesNew.zip" 2. Open and Play "Test" scene. 3. Unity will crash. Reproducible: 5.6.0b4 N... Read more

0
votes
Fixed

Destroying Rigidbody2D of a colliding object crashes Unity in Rigidbody2...

Physics2D

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Jan 03, 2017

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Version/s: 5.6.0b1

Destroying Rigidbody2D of an object while it is colliding crashes Unity. Steps to reproduce: 1) Open the attached project. 2) Open ... Read more

0
votes
By Design

Part of Composite Collider 2D falls through the collider - starts twitching

Physics2D

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "GameObject (1)" and notice that it has composite coll... Read more

0
votes
Fixed

Certain sized colliders are invisible when collider isn't in edit mode

Physics2D

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "colliderNotShown" 3. Double-click "New Sprite" in hierarchy to be taken... Read more

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