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0
votes
By Design

Unity freezes when Physics2D.BoxCast hits an angled surface

Physics2D

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Jul 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "AngledBoxCast.zip" 2. Open the "Scenes/Main" Scene 3. Enter Play Mode 4. Use the r... Read more

0
votes
By Design

Reversing sprite shape makes CompositeCollider2D cutout it's PolygonColl...

Physics2D

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Jul 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (DevSpriteshape.zip) 2. In the SampleScene select the "Closed Sprite Shape" Game... Read more

0
votes
By Design

Buoyancy effector 2D only behaves normally when using Box Collider 2D

Physics2D

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Jul 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect how different collide... Read more

0
votes
Not Reproducible

Overlap is detected in LayerMask.GetMask when Collision is turned of bet...

Physics2D

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Jul 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "LayerMask.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Press W... Read more

1
votes
Fixed

Crash in FixedJoint2D when playing in Player

Physics2D

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Jun 09, 2021

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Version/s: 2020.3.4f1

Reproduction steps: 1. Open the user's attached project and make a build 2. Press play Expected result: Player is playing Actual re... Read more

0
votes
Fixed

Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...

Physics2D

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more

0
votes
Fixed

CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...

Physics2D

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Jun 22, 2021

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Version/s: 2021.2

Reproduction steps: 1. Open the attached project "CustomColliderOffset.zip" 2. Open the "SampleScene" scene 3. Select the "CustomSha... Read more

0
votes
Fixed

When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...

Physics2D

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user 2. Open the "SampleScene" S... Read more

0
votes
Fixed

EdgeCollider2D or PolygonCollider2D cannot move edited points when the T...

Physics2D

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May 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "Tama.zip" 2. In the Hierarchy view select "Scene" > "Colliders" > "TopColl... Read more

0
votes
Fixed

SurfaceEffector2D causes high forces and incorrectly interacts with Coll...

Physics2D

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May 20, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Repro.zip" 2. Press Play Expected result: The ball GameObject does not teleport ... Read more

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