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Warning is shown when destroying object with CompositeCollider2D compone...
To reproduce: 1. Open the project, attached by tester (compositeColliderWarning.zip) 2. Open "scene" scene 3. Enter Play mode 4. Pr... Read more
Adjusting Collider2D's Offset when Using Tiled Draw Mode and Auto Tiling...
To reproduce: 1. Open attached Unity project "AutoTiling.zip" 2. Open "Test" scene 3. Click on "wood with caps" object in the Hierar... Read more
Physics2D.LineCast doesn't detect collision with specific collider
Steps to reproduce: 1. Open attached project 2. Open scene "2D-RAT" 3. Run scene 4. Player will fall until it collides with platfor... Read more
Edit handles for collider used by composite collider are offset dependin...
Steps to reproduce: 1. Open attached project 2. Open scene "2D-RAT" 3. Select "Platform 1" in hierarchy and notice that it has coll... Read more
[OSX] ContactFilter2D.useNormalAngle does not respond to collisions
To reproduce: 1. Download attached project "ContactFilter2D.zip" and open in Unity 2. Open "scene" scene 3. Enter to Play mode Exp... Read more
Physics2D.Distance returns incorrect distance between colliders
To reproduce: 1. Open the project, attached by user (ColliderDistance2D_Bug.zip) 2. Open the "Scene" scene if not open 3. Move the ... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce: 1. Open the attached "ReproCrash" and "Level TEMPLATE" scene 2. Enter playmode and wait for about 3 seconds 3. E... Read more
Object bumps into a corner of a PolygonCollider2D if there is a diagonal...
To reproduce: 1. Open attached Unity project "PolygonCollider2D Diagonal Test.zip" 1. Play "test" scene. 2. Hold horizontal input ax... Read more
OnCollisionExit is delayed by a frame
Steps to reproduce: 1. Open user attached project OnCollisionExitBug 2. Open "demo" scene 3. Hold the right arrow key until the circ... Read more
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