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0
votes
By Design

[Physics] Character Controller teleports when intersecting between a few...

Physics

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Sep 06, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1. Open the attached project "Collision Test" 2. Open Factory.unity scene 3. Enter Play Mode 4. View "Character ... Read more

0
votes
Duplicate

Inconsistent result when toggling autoConfigureConnectedAnchor of Config...

Physics

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Sep 01, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter the Play mode 4. Select "Cube" in the Hierarchy windo... Read more

0
votes
Won't Fix

"Assertion failed: Invalid AABB a" error appears after multiple object c...

Physics

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Jul 26, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Download PhysicsCrashRepro.zip and open "CrashScene" scene 2. Enter Play mode 3. Hold A to spawn objects 4. A... Read more

0
votes
Won't Fix

Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...

Physics

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Jul 29, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download 93622_repro.zip and open "_Scene" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more

1
votes
Fixed

Editor crashes when instantiating the clones of a prefab with a LOD grou...

Physics

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Jul 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open the attached project (OC) 2. Open the Test Environment 2 scene 3. Play the scene 4. Press the "Home" but... Read more

1
votes
Not Reproducible

Disabling a parent GameObject that has many children with Rigidbody comp...

Physics

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Jul 26, 2017

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Version/s: 5.6.2p4

The issue happens only when the children of the object that is being disabled have a Rigidbody on them. The lag spike reaches up to ... Read more

0
votes
Not Reproducible

Physics is inconsistent between 32bit and 64bit builds

Physics

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Jul 26, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (PhysicTest.zip) 2. Build it for standalone with x86 architecture 3. Build ... Read more

0
votes
Fixed

Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data

Physics

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Jul 18, 2017

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Version/s: 5.6.2p4

Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more

0
votes
Fixed

Disabling Cloth Component on Prefab crashes the Editor at (Unity::Cloth:...

Physics

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Apr 24, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Create a new project. 2. Create an empty object. 3. Add Cloth component to it. 4. Move it to project window t... Read more

0
votes
Duplicate

Capsule Collider bounds return different value when setting properties i...

Physics

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Jun 28, 2017

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Version/s: 5.6.0p4

Steps to reproduce: 1. Open attached "CapsuleBug.zip" 2. Enter play mode 3. Observe console output - 2 colliders with same setting h... Read more

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