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[Physics] Character Controller teleports when intersecting between a few...
Steps to reproduce: 1. Open the attached project "Collision Test" 2. Open Factory.unity scene 3. Enter Play Mode 4. View "Character ... Read more
Inconsistent result when toggling autoConfigureConnectedAnchor of Config...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter the Play mode 4. Select "Cube" in the Hierarchy windo... Read more
"Assertion failed: Invalid AABB a" error appears after multiple object c...
Steps to reproduce: 1. Download PhysicsCrashRepro.zip and open "CrashScene" scene 2. Enter Play mode 3. Hold A to spawn objects 4. A... Read more
Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...
Steps to reproduce: 1. Download 93622_repro.zip and open "_Scene" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more
Editor crashes when instantiating the clones of a prefab with a LOD grou...
Steps to reproduce: 1. Open the attached project (OC) 2. Open the Test Environment 2 scene 3. Play the scene 4. Press the "Home" but... Read more
Disabling a parent GameObject that has many children with Rigidbody comp...
The issue happens only when the children of the object that is being disabled have a Rigidbody on them. The lag spike reaches up to ... Read more
Physics is inconsistent between 32bit and 64bit builds
To reproduce: 1. Open the project, attached by the user (PhysicTest.zip) 2. Build it for standalone with x86 architecture 3. Build ... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more
Disabling Cloth Component on Prefab crashes the Editor at (Unity::Cloth:...
Reproduction steps: 1. Create a new project. 2. Create an empty object. 3. Add Cloth component to it. 4. Move it to project window t... Read more
Capsule Collider bounds return different value when setting properties i...
Steps to reproduce: 1. Open attached "CapsuleBug.zip" 2. Enter play mode 3. Observe console output - 2 colliders with same setting h... Read more
All about bugs
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