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[OpenXR][PSVR2] Black Screen/rendering is frozen when Post Processing is...
Steps to reproduce:1. Open the “IN-128264” project2. Open the "SamepleScene" Scene3. Make sure Post-processing is enabled under the ... Read more
[OpenXR] Option ForceRemoveInternetPermission is enabled by default when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Edit > Proje... Read more
[OpenXR] Editor performance drops extremely after HMD becomes inactive u...
Steps to reproduce:1. Open the attached user's project "XRPerformance.zip"2. Connect the Oculus link to Quest 23. Make sure OpenXR i... Read more
[OpenXR] Audio stops playing after exiting Oculus link and subsequent Pl...
Steps to reproduce:1. Open the attached user's project "Unity Audio Bug Test.zip"2. Connect Quest 2 with Oculus Link/Air3. Make sure... Read more
[Quest] [OpenXR] GameObject with OVRSpatialAnchor wobbles in Player when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run on a... Read more
Using SteamVR as OpenXR runtime does not recenter the view when using Op...
Steps to reproduce:1. Open the attached user's project from the Google Drive "VRProject.zip"2. Make Sure SteamVR is set as OpenXR Ru... Read more
[Quest] Editor crashes on UnityEngine.SubsystemBindings:DestroySubsystem...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/_RaZum/HandMeshTest.unity” Scene3. In the Project wi... Read more
[OpenXR] Editor crashes when entering Play Mode without a connected head...
Steps to reproduce:1. Open the attached user's project "VR-Screenshake-Test.zip" or create a new VR project2. Set XR plugin to OpenX... Read more
Crash on SetDebugLogWrapperPointer when using SteamVR with Zibra Liquid ...
Reproduction steps: Open the user's attached project Enter Play mode Expected result: Play mode is enteredActual result: Crash Repro... Read more
Time.deltaTime reports high variance and incorrect frame intervals on Me...
How to reproduce: Open the attached project “IN-138156” Switch Build Target to Android and ensure Vulkan is the active Graphics API ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected