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URP Custom Render Pass renders black in build when using OpenGLCore Grap...
How to reproduce:1. Open project "1423625_opengl-2021.3 (2).zip"2. Press Edit -> Project Settings -> Player -> Other Settin... Read more
[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0
Repro steps:1) Open the project and ShaderArtifacts.scene2) Switch platform to standalone Mac and change graphics API to OpenGL23) N... Read more
[OSX][OpenGL2][x64] Player crashes on "objc_release"
Reproduction steps:1. Open attached project with the Mac editor.2. Make sure the graphics API is set to OpenGL2.3. Build and run the... Read more
RenderTexture content from 'Depth Only' camera is not rendered correctl...
Steps to reproduce:1. Open the attached project “IN-138762”2. Open the scene: Assets/Scenes/DemoScene3. Switch the build platform to... Read more
Editor crashes when calling Shader.WarmUpAllShaders() with one or more G...
Steps to reproduce:1. Open the attached project (case_1201344_ShaderWarmUp.zip)2. Ensure that the Graphics API is OpenGLCore or Open... Read more
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Ad...
How to reproduce:1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub2. Click three dots and select Advanced Pr... Read more
[Native plugin] CreateExternalTexture on GLCore returns only pink colour
Reproduction steps:1. Open user's project2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes/M... Read more
[GL] GPU profiler is not working with OpenGL core
The new GLCore rendering backend does not have GPU profiling implemented yet Read more
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