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71
votes
Fixed

Calling WWW.movie fails to load and prints error LoadMoveData got NULL!

Networking

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Aug 23, 2016

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Version: 5.4.0p1

Steps to reproduce: 1: Open attached project 2: In "test" scene enter play mode 3: Wait while movie is downloaded - Errors in conso... Read more

29
votes
Fixed

UnityWebRequest high CPU usage when using it in editor

Networking

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Jul 18, 2016

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Version: 5.3.5f1

Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more

22
votes
Fixed

UnityEngine.Ping does not work with ipv6 addresses

Networking

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Jun 02, 2016

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Version: 5.1.5f1

To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more

29
votes
By Design

[UNET] NetworkWriter.Write causing ReadString/ReadBytes out of range er...

Networking

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Apr 06, 2016

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Version: 5.3.4f1

Steps to reproduce: 1) open attached project "stripped.zip" 2) build and run as "Host" 3) editor as "Client" Actual: ReadString/Rea... Read more

22
votes
Fixed

Network Animator throws NullReferenceException when hosting as Server Only

Networking

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May 08, 2016

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Version: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Start" 3. Run scene 4. Host as "LAN Server Only" 5. Notice NullReferenc... Read more

24
votes
Fixed

[WWW] Getting error message 'Coroutine continue failure' when stopping a...

Networking

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Mar 16, 2016

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Version: 5.3.1p2

Steps to reproduce: 1. Open attached project 2. Open and play 'coroutine' scene 3. Click 'StopCoroutine(Coroutine)' or 'StopCorouti... Read more

27
votes
Fixed

[WebPlayer] [System.Net.Security.SslStream] SslStream.AuthenticateAsClie...

Networking

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Aug 27, 2015

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Version: 4.6.5f1

Reproduction steps: 1. Open attached project 2. Open scene "TestScene" 3. Enter play mode 4. Observe the console logs. If the reques... Read more

21
votes
Fixed

[UNET] SyncListStruct class file with certain names is not synced with c...

Networking

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Oct 18, 2015

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Version: 5.2.1p4

Steps to reproduce: 1) Download attached "Repro.zip" 2) Open the scene and build the project 3) Host from build, Client from editor ... Read more

15
votes
Fixed

[Android] Application freezes on WWW.Dispose if connection is canceled

Networking

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Mar 07, 2016

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Version: 5.3.3p2

Reproduction steps: 1) Open attached project "TimeoutBug" 2) Build and run on an android device --- According to the user also repr... Read more

18
votes
Duplicate

HandleTransform no gameObject Log Error Message after destroying a netwo...

Networking

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Oct 12, 2015

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Version: 5.2.1f1

Steps to reproduce: 1) open the attached project 2) build and run 3) editor as host, client as build 4) on client drag select capsul... Read more

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