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0
votes
Fixed

[MacEditor] Hierarchy View isn't focused when clicking a GO while anothe...

Native Editor Window Foundation

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Apr 15, 2026

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Version/s: 6000.3.14f1, 6000.4.4f1, 6000.5.0b5, 6000.6.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more

0
votes
Fixed

[LinuxEditor] “TLS Allocator ALLOC_TEMP_TLS…” error when selecting a Sna...

Native Editor Window Foundation

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Mar 05, 2026

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Version/s: 6000.3.9f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Reproduction steps:1. Create a new project2. Install Memory Profiler package (Window > Package Management > Package Manager &g... Read more

0
votes
Won't Fix

[WinEditor] Setting the Editor UI scaling to 350% moves the Editor to th...

Native Editor Window Foundation

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. Go to Edit -> Preferences -> UI Scaling3. Uncheck the "Use default desktop se... Read more

0
votes
Won't Fix

[WinEditor] Setting the Editor's UI Scaling to the 100% moves all tabs i...

Native Editor Window Foundation

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new Unity project and make sure to have at least one editor tab on a second screen2. Go to Edit -> P... Read more

0
votes
Won't Fix

[Linux] Navigating Prefab Components in Overrides window shows rendering...

Native Editor Window Foundation

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Mar 13, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Cube3. Convert Cube to a Prefab4. Add multiple Compone... Read more

0
votes
Not Reproducible

[WinEditor] "Scaling mismatch..." error when dragging Editor across disp...

Native Editor Window Foundation

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Mar 13, 2026

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Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Make sure you have two monitors available for testing Set the main monitor to have Scale 250% Set the secondary ... Read more

0
votes
Fixed

[WinEditor] SceneView isn't focused after dragging/dropping GameObject f...

Native Editor Window Foundation

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Mar 16, 2026

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Version/s: 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Create a new project2. In the Hierarchy window, right-click > 3D Object > Cube3. Drag the Cube from the Hi... Read more

0
votes
Fixed

[WinEditor] Crash on ContainerWindow::DoActivateAndBringToFront when per...

Native Editor Window Foundation

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Mar 17, 2026

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Version/s: 6000.3.11f1, 6000.4.0a5, 6000.5.0a5, 6000.6.0a1

A recurring crash in the Unity Editor has been observed, affecting various standard workflows. These crashes have been reported to h... Read more

0
votes
Won't Fix

[WinEditor] Project Settings doesn't highlight correctly on display with...

Native Editor Window Foundation

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Apr 02, 2026

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Version/s: 6000.4.2f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Open the attached project Open the Glacier Scene (Assets\Samples\High Definition Render Pipeline\17.0.4\Water Sa... Read more

0
votes
Won't Fix

[LinuxEditor] EditorWindow.mouseOverWindow doesn't update when picking t...

Native Editor Window Foundation

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Mar 23, 2026

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Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> IMGUI Debugger3. Click and hold "Pick Style" and ... Read more

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