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0
votes
Won't Fix

[LinuxEditor] "Select Preset..." window doesn't automatically close aft...

Native Editor Window Foundation

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Apr 24, 2026

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Version/s: 6000.3.14f1, 6000.4.5f1, 6000.5.0b6, 6000.6.0a4

Steps to reproduce: Create a new URP project In the Hierarchy select any GameObject In the Inspector, on any Component click on the ... Read more

0
votes
Won't Fix

[WinEditor] Project Settings doesn't highlight correctly on display with...

Native Editor Window Foundation

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Apr 02, 2026

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Version/s: 6000.4.2f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Open the attached project Open the Glacier Scene (Assets\Samples\High Definition Render Pipeline\17.0.4\Water Sa... Read more

0
votes
Won't Fix

[WinEditor] Setting the Editor UI scaling to 350% moves the Editor to th...

Native Editor Window Foundation

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. Go to Edit -> Preferences -> UI Scaling3. Uncheck the "Use default desktop se... Read more

0
votes
Fixed

Clean Build “Replace” button does nothing when pressed and building a pr...

Native Editor Window Foundation

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Feb 02, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Fixed

[Editor] EditorWindow.mouseOverWindow isn't update when dragging the mouse

Native Editor Window Foundation

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Feb 06, 2026

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Version/s: 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

This break IMGUI Debugger's "Style Picker" UI. How to reproduce:1. Create a new project2. Open the IMGUI Debugger (Window → Analysis... Read more

0
votes
Not Reproducible

A gap at the bottom of the screen appears when entering Play mode in ful...

Native Editor Window Foundation

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Feb 09, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

How to reproduce:1. Create and open a new project2. Change Editor to full screen, by clicking the green button in top left corner3. ... Read more

0
votes
Won't Fix

[MacEditor] UI scenarios that open AuxWindows from SceneView overlay can...

Native Editor Window Foundation

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Feb 12, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

In very rare, obscure UI scenarios, a "Handles.Repaint called outside an editor OnGUI" is sometimes logged. Steps to reproduce: Crea... Read more

0
votes
Fixed

[MacEditor] SceneView isn't restored from Maximize with shortcut when Ma...

Native Editor Window Foundation

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Feb 13, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. In the Scene view, switch to the Flythrough mode (Middle mouse button)3. While in t... Read more

0
votes
Fixed

[MacEditor] Hierarchy View isn't focused when clicking a GO while anothe...

Native Editor Window Foundation

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Apr 15, 2026

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Version/s: 6000.3.14f1, 6000.4.4f1, 6000.5.0b5, 6000.6.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more

0
votes
Not Reproducible

[WinEditor] "Scaling mismatch..." error when dragging Editor across disp...

Native Editor Window Foundation

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Mar 13, 2026

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Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Make sure you have two monitors available for testing Set the main monitor to have Scale 250% Set the secondary ... Read more

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