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Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...
How to reproduce: 1. Open the attached project ("case_1166149-_TestPing.zip") 2. Open the repro scene ("SampleScene") 3. Enter the P... Read more
IPGlobalProperties.GetActiveTcpConnections() return different port numbe...
How to reproduce: 1. Open the attached project ("case_1165578-PortTest.zip") 2. Open the repro scene ("SampleScene") 3. Enter the Pl... Read more
Removing the last object from a MulticastDelegate throws an InvalidOpera...
How to reproduce: 1. Open the attached "DelegateRemoveException.zip" project 2. Open "SampleScene" and enter Play mode Expected res... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more
.net 4.0 runtime on macOS is missing system libraries
Opening the attached project on macOS using Api Compatibility .Net 4.x I get a number of system.drawing errors. It seems that Unity ... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more
[Android] When launching a thread on an Android device after calling App...
To reproduce: 1. Open the attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected 3. Mak... Read more
MemberInfo.IsDefined Ignores inherit Parameter on Types when .NET 4.x sc...
How to reproduce: 1. Open the attached project ("case_1172443-memberinfo-isdefined.zip") 2. Open the repro scene ("testScene") 3. En... Read more
Editor freezes when executing String.EndsWith() method if the String con...
How to reproduce: 1. Open user's originally attached project 'LocCrashTest' 2. Open 'test' Scene 3. Enter Play mode -- observe the f... Read more
Unity hangs when using winmm timers
How to reproduce: 1. Open the attached project ("case_1172919-DWM.Test2.zip") 2. Open the repro scene ("SampleScene") 3. Open the "T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type