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0
votes
Fixed

[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...

Mono

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Feb 02, 2017

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Version/s: 5.6.0x

1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application... Read more

0
votes
Won't Fix

Crash in RegisterUndo when deleting object in scene

Mono

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Feb 04, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Open Demo Populating Cells scene found: /Assets/Peidan-JoJo/TheGrid/Demos/Demo 2.0 - Popu... Read more

0
votes
Fixed

typeof(System.Action).BaseType.GetMethod ("Invoke") crashes the Editor i...

Mono

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Sep 27, 2018

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Version/s: 2018.2.6f1

To reproduce: 1. Open the attached project (reflectionCrash.zip) 2. Enter Play mode Expected: the Editor doesn't crash Reproduced... Read more

0
votes
By Design

Heavy memory leak on creating 2D Array

Mono

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Jun 03, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open the user-submitted project 2. Create a new empty game object and attach the MapGenerator script 3. In the ... Read more

0
votes
Won't Fix

SocketAsyncEventArgs.Completed is not invoked when Client socket receive...

Mono

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Jul 16, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps: 1. Open the attached "case_1263596.zip" project 2. Load the "SampleScene" 3. Run "Server.exe" in the Project win... Read more

0
votes
Duplicate

[.NET 4.6] Editor freezes upon exit, if anything was uploaded to a local...

Mono

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May 26, 2017

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Version/s: 2017.1.0b6

Repro steps: 1. Open Unity and create a project 2. Go to "Edit" -> "Preferences..." -> "Cache Server" -> Change "Cache Server Mode"... Read more

0
votes
Fixed

mono_get_runtime_build_info crash when opening project due to a corrupte...

Mono

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Feb 28, 2017

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Version/s: 5.5.0f3

1. Open "Steam-Game.zip" project #0 0x0000010aa761c3 in mono_get_runtime_build_info #1 0x0000010aba111e in mono_runtime_invoke #2... Read more

0
votes
Postponed

Incorrectly generated serialization code causes type mismatch with IL2CP...

Mono

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Feb 23, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Deploy to a device. Error appears in Xcode: "Bulk_Ass... Read more

0
votes
Fixed

HttpClient WebException when doing a request with PostAsync

Mono

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Sep 08, 2020

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Version/s: 2020.1.0a8, 2020.1.3f1, 2020.2

How to reproduce: 1. Open the "SampleScene" in the attached "mdl-sample.zip" Project 2. Enter Play Mode 3. Wait approximately up to ... Read more

0
votes
Won't Fix

Creating a certain struct in the script crashes the Editor on Begin Mono...

Mono

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Sep 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0b2

To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more

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